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sol invictus.indd

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CHAPTER 2 • EXTENDED CHARM TREESDEMON-SMITING HAMMERCost: 10 motesDuration: InstantType: SupplementalMinimum Occult: 5Minimum Essence: 5Prerequisite Charms: Ghost-EatingTechniqueThe Solar Exalted were the foremost championsof the gods in their war against the Primordials andtheir demonic servants. This Charm was one of theirdeadliest weapons in that war. An attack made withthis Charm against a spirit always strikes true — itcannot be blocked or dodged. If the attack strikes,the damage it deals is unsoakable. This Charm cansupplement an attack made with any ability, andcan explicitly be included in Combos with Charmsof other abilities.MAGIC-SUPPRESSING TOUCHCost: 3 motesDuration: InstantType: SupplementalMinimum Occult: 5Minimum Essence: 3Prerequisite Charms: All-EncompassingSorcerer’s SightWith a careful gesture, the Solar stirs up theflows of Essence which make up a Charm beingactivated, causing great difficulty for its wielder.To use this Charm, the character must be withinhis Permanent Essence in yards of the characterusing the targeted Charm. The Solar rolls Wits +Occult, opposed by his target’s Permanent Essence.For each net success on this roll, the target mustspend an additional 2 motes to activate the Charm,or allow it to dissipate without effect. The targetstill must pay any standard costs for the Charm,121

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