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sol invictus.indd

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EXALTED • SOL INVICTUSVIBRATION-SENSING MEDITATIONCost: 5 motesDuration: One sceneType: SimpleMinimum Awareness: 4Minimum Essence: 2Prerequisite Charms: Unsurpassed Hearingand Touch TechniqueThe character’s hearing is so finely attunedthat she can sense the slightest vibration anywherearound herself. For the remainder of the scene, thecharacter can use her enhanced hearing to preciselylocate objects. The Solar is aware of the preciselocation of every object within 100 yards in everydirection; this allows her to act without penalty ifher vision is impaired. This sense, while excellentfor locating objects, provides no detail as to light orcolor, and cannot detect intangible objects, or anyform of energy.ANALYTIC (SENSE) METHODCost: 5 motesDuration: One sceneType: SimpleMinimum Awareness: 5Minimum Essence: 3Prerequisite Charms: Unsurpassed Hearingand Touch Technique or Unsurpassed Smelland Taste MeditationThe character’s senses are so finely tunedthat she can determine anything she wishes aboutthe makeup of objects, simply through sensingthem. This Charm takes two forms, Analytic TasteMethod and Analytic Touch Method, depending onthe prerequisite used. Using the former, the Exaltcan determine precisely the ingredients used in anypreparation she tastes, along with the recipe usedto prepare it and a basic description of its effects.This works on food and drink as well as alchemicaldraughts, poisons, and drugs, magical or mundane.Using the latter, the Exalt can determine the exactmaterial makeup and the basic assembly process ofan object by touching it. If she can hold the object,she can determine its exact weight as well as itsbasic internal structure. For either Charm, theseeffects last for an entire scene; the Exalt may analyzeas many objects as she wishes during this time.SCENT OF HOME METHODCost: 5 motesDuration: One sceneType: SimpleMinimum Awareness: 5Minimum Essence: 3Prerequisite Charms: Unsurpassed Smell andTaste MeditationThe Solar’s sense of smell is so finely tuned thathe can identify people and places <strong>sol</strong>ely throughtheir unique scents. For the remainder of the scene,the character can identify any being within 100yards <strong>sol</strong>ely through their scent if the characterhas ever been in the presence of that being before.In addition, the character can perfectly identify anylocation through its unique smell if he has ever beento that location before.EYE OF CREATIONCost: 10 motes, 1 WillpowerDuration: One minuteType: SimpleMinimum Awareness: 5Minimum Essence: 5Prerequisite Charms: Hundred Leagues SightProcedureUsing this Charm, the Solar’s senses literallyextend to the boundaries of Creation. For a singleminute after activating this Charm, the charactercan see an object anywhere in Creation as if it werewithin 100 yards of his current location. This Charmdoes not allow the character to see through anybarriers or otherwise observe things that would beblocked by direct sight; it only eliminates the effectof distance upon sight.130

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