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sol invictus.indd

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CHAPTER 2 • EXTENDED CHARM TREESIn order to use this Charm, the Solar must haveaccess to a sample of the disease he wishes to cure— for example, the ability to examine a victim,living or dead. He then must make an Intelligence+ Medicine roll against a difficulty equal to thedisease’s (Virulence - 1, to a minimum of 1).If the roll is successful, the Solar has created ananti-plague — a cure which spreads as if it werea disease itself. The ability of the cure to spread,and the vectors by which it does, are equivalentto those of the disease it cures. Anyone who isinfected with the disease who contracts the curemust roll Stamina + Resistance; on a success, thedisease begins to recede at a speed equivalent toits original onset. Anyone who is not infected withthe disease may also roll Stamina + Resistance; ona success, they become immune to the disease inquestion and cannot be infected with it.This cure continues to spread until the Exalt stopscommitting the motes for this Charm, at whichpoint its immunizing effects linger but it is nolonger communicable.STABILIZING TOUCH METHODCost: 2 motesDuration: SpecialType: SupplementalMinimum Medicine: 3Minimum Essence: 2Prerequisite Charms: Body MendingMeditationOften, a healer is faced with more patientsthan she can possibly treat in the time she hasavailable. With this Charm, however, a Solarcan guarantee that all her patients survive to betreated. The character need merely touch a patient113

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