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sol invictus.indd

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EXALTED • SOL INVICTUSSTONEFIST MEDITATIONCost: NoneDuration: PermanentType: SpecialMinimum Brawl: 5Minimum Essence: 3Prerequisite Charms: Unerring FistsThe Exalt’s fists have become permanentlysuffused with Essence, drastically improving herability to fight unarmed. She may choose to deallethal damage with an unarmed attack, and mayparry lethal attacks barehanded, without a stunt.In addition, the the damage value of her unarmedattacks is increased by her Permanent Essence,and the accuracy and defense values are increasedby 2. Finally, all negative modifiers for unarmedattacks are reduced to 0. This Charm does notneed to be activated; it simply enhances the Exalt’scapabilities.ROLLING THUNDER APPROACHCost: 2 motes per attackType: Extra ActionDuration: InstantMinimum Brawl: 5Minimum Essence: 3Charm Prerequisites: Hammer on IronTechniqueHer fists move with unbelievable speed. Herbody bobs and weaves faster than any mortal. Witha sudden burst of speed, the Dawn caste unleashesa flurry of attacks against her foes. For each 2 motesshe spends, the Solar may make a single attackagainst an opponent this turn. These attacks sufferan increased difficulty of 1 for every three attackspurchased.EARTHBOUND STRIKECost: 4 motesType: SupplementalDuration: InstantMinimum Brawl: 5Minimum Essence: 3Charm Prerequisites: Ox-Stunning BlowBringing her fists up above her head, the Solarstrikes downward with a force that makes her targetbeholden to gravity like never before. If an attacksupplemented with this Charm successfully strikes,the target is unable to move for the remainder ofthe turn.SIDESTEP THROW TECHNIQUECost: 5 motesDuration: InstantType: ReflexiveMinimum Brawl: 4Minimum Essence: 3Prerequisite Charms: Ox-Stunning BlowThe character learns to use an enemy’s ownstrength against him. When subject to a hand-tohandattack that she is aware of, the Exalt sidestepsthe attack and makes a reflexive Dexterity + Brawlroll. Each success on this roll reduces the incomingattack roll by one success. (This is considered aparry for purposes of stacking defenses.) If theExalt rolls any additional successes beyond thoseneeded to reduce the attack to zero successes, shehas successfully grabbed her opponent’s arm (orother extremity) as he passes by her, and can usethe opponent’s own momentum to throw him.The opponent is immediately thrown one yard(as per the effects of Crashing Wave Throw) foreach additional success the Exalt rolled, up to amaximum number of yards equal of the successesrolled on the original attack roll. If the attacker isin some way anchored to the ground, the throwingportion of this Charm has no effect.DEADLY MERCURY STRIKECost: 5 motesDuration: InstantType: ReflexiveMinimum Brawl: 5Minimum Essence: 440

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