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Quark to InDesignCS3 Conversion Guide - InDesign User Group

Quark to InDesignCS3 Conversion Guide - InDesign User Group

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Inner shadow gives an object a recessed,<br />

three-dimensional appearance.<br />

Bevel And Emboss creates a three-dimensional relief effect<br />

by adding shadows and highlights.<br />

50 Adobe <strong>InDesign</strong> CS3 | <strong>Conversion</strong> guide<br />

gradient feather lets you fade the selection from<br />

opaque <strong>to</strong> transparent.<br />

• Inner Shadow adds a shadow<br />

that falls just inside the edges of<br />

the object’s content, giving the<br />

object a recessed appearance.<br />

• Outer Glow and Inner Glow add<br />

glows that emanate from the outside<br />

and inside edges of an object.<br />

• Bevel And Emboss adds inner<br />

highlights and shadows that create<br />

a three-dimensional relief effect.<br />

• Satin adds interior shading that<br />

creates a satin-like finish.<br />

• Basic Feather softens the outer<br />

edge of an object by fading<br />

from opaque <strong>to</strong> transparent.<br />

You can specify the distance<br />

over which the object will fade<br />

<strong>to</strong> transparent, as well as add<br />

noise <strong>to</strong> feathered areas. You<br />

also have three choices—Sharp,<br />

Rounded, and Diffused—for<br />

applying feathering <strong>to</strong> corners.<br />

• Directional Feather lets you<br />

enhance feathering by cus<strong>to</strong>mizing<br />

the feather angle and the<br />

amount of feathering on each side.<br />

• Gradient Feather fades an object<br />

in<strong>to</strong> the background by applying<br />

a mask that contains a gradient.<br />

You can apply a linear or radial<br />

gradient, adjust the rate of change<br />

across the gradient, and edit the<br />

angle of a linear gradient, all<br />

within <strong>InDesign</strong> itself.

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