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Simulator 16 User Guide - PowerWorld

Simulator 16 User Guide - PowerWorld

Simulator 16 User Guide - PowerWorld

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The value to which a data point's value fades as it moves away from its location.<br />

Begin Fade Percentage<br />

While moving away from a data point, the data point’s value decays towards the "Fade to" Value.<br />

The Begin Fade Percentage specifies when the contour starts to fade as a percentage of the<br />

largest distance for which this data point influences the contour.<br />

Contour Resolution<br />

This value determines the relative resolution of the contour. Increasing the contour resolution<br />

increases the level of detail represented on the map but will lengthen screen refresh times. Reducing<br />

the screen refresh time will yield less detail and shorter screen refresh times.<br />

Low Resolution Display when Zooming or Panning<br />

Do Low Resolution Speedup<br />

Check this option to enable drawing contours in low resolution while zooming or panning. Low<br />

resolution images are drawn much faster than high resolution images.<br />

Low Resolution Normalized Percent<br />

Set a percentage of resolution between 0.01 (1%) and 1 (100%). A smaller value translates to a<br />

lower resolution image.<br />

Time Delay in Seconds before Redrawing at Full Resolution<br />

Set the number of seconds <strong>Simulator</strong> will pause before returning the contour to full resolution<br />

following zooming and panning.<br />

Minimum Resolution in Pixels for Low Resolution Displays<br />

Specify the minimum resolution allowed (in pixels) when <strong>Simulator</strong> draws the low resolution<br />

image.<br />

Use GPU to accelerate contour calculation<br />

As it describes, checking this option will use the GPU processor to perform contour calculations that<br />

will accelerate computation time.<br />

Use 32 bit texture format<br />

As it describes, checking this option will use a 32 bit texture format for countours.<br />

When Animating, Only Update Contour if Something Changed<br />

As it describes, checking this option will suppress redrawing the contour during animation unless one<br />

or more of the contoured values changes.<br />

©2011 <strong>PowerWorld</strong> Corporation<br />

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