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Processing: Creative Coding and Computational Art

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Figure 6-46. Poly Pattern III (polystar) sketch, variation 2<br />

Summary<br />

The beginning of this chapter let you look a little under <strong>Processing</strong>’s hood, <strong>and</strong> it discussed<br />

how <strong>Processing</strong> functions are internally implemented. Once you got past this section, you<br />

dove into <strong>Processing</strong>’s point() <strong>and</strong> line() functions, <strong>and</strong> generated a couple of interesting<br />

linear outputs. This chapter utilized lots of r<strong>and</strong>omization in the sketches, demonstrating<br />

the power of controlled chaos as a creative coding force. You began with some simple,<br />

unstructured sketches that executed one line at a time, <strong>and</strong> continued on to more complex<br />

sketches that utilized modular structures, such as <strong>Processing</strong>’s setup() function, as<br />

well as some custom functions <strong>and</strong> nested loops.<br />

LINES<br />

237<br />

6

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