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Processing: Creative Coding and Computational Art

Processing: Creative Coding and Computational Art

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corner nodes<br />

int nodes = 5;<br />

float nodeStartX[] = new float[nodes];<br />

float nodeStartY[] = new float[nodes];<br />

float[]nodeX = new float[nodes];<br />

float[]nodeY = new float[nodes];<br />

float[]angle = new float[nodes];<br />

float[]frequency = new float[nodes];<br />

// soft-body dynamics<br />

float organicConstant = 1;<br />

void setup(){<br />

size(400, 400);<br />

//center shape in window<br />

centerX = width/2;<br />

centerY = height/2;<br />

// initialize frequencies for corner nodes<br />

for (int i=0; i

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