Darwin's Dangerous Idea - Evolution and the Meaning of Life
Darwin's Dangerous Idea - Evolution and the Meaning of Life
Darwin's Dangerous Idea - Evolution and the Meaning of Life
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
128 THREADS OF ACTUALITY IN DESIGN SPACE<br />
might get wildly different answers on different planets, but it does not betray<br />
a "geocentric"—let alone "anthropocentric"—assumption.<br />
What about vision? We know that eyes have evolved independently many<br />
times, but vision is certainly not a necessity on Earth, since plants get along<br />
fine without it. A strong case can be made, however, that if an organism is<br />
going to fur<strong>the</strong>r its metabolic projects by locomoting, <strong>and</strong> if <strong>the</strong> medium in<br />
which <strong>the</strong> locomoting takes place is transparent or translucent <strong>and</strong> amply<br />
supplied by ambient light, <strong>the</strong>n since locomoting works much better (at<br />
fur<strong>the</strong>ring self-protective, metabolic, <strong>and</strong> reproductive aims) if <strong>the</strong> mover is<br />
guided by information about distal objects, <strong>and</strong> since such information can be<br />
garnered in a high-fidelity, low-cost fashion by vision, vision is a very good<br />
bet. So we would not be surprised to find that locomoting organisms on o<strong>the</strong>r<br />
planets (with transparent atmospheres) had eyes. Eyes are an obviously good<br />
solution to a very general problem that would <strong>of</strong>ten be encountered by<br />
moving metabolizers. Eyes may not always be "available," <strong>of</strong> course, for<br />
QWERTY reasons, but <strong>the</strong>y are obviously rational solutions to this highly<br />
abstract design problem.<br />
2. FORCED MOVES IN THE GAME OF DESIGN<br />
Now that we have encountered this appeal to what is obviously rational under<br />
some general set <strong>of</strong> circumstances, we can look back <strong>and</strong> see that our case <strong>of</strong><br />
necessity, having an autonomous metabolism, can be recast as simply <strong>the</strong><br />
only acceptable solution to <strong>the</strong> most general design problem <strong>of</strong> life. If you<br />
wanna live, you gotta eat. In chess, when <strong>the</strong>re is only one way <strong>of</strong> staving <strong>of</strong>f<br />
disaster, it is called a forced move. Such a move is not forced by <strong>the</strong> rules <strong>of</strong><br />
chess, <strong>and</strong> certainly not by <strong>the</strong> laws <strong>of</strong> physics (you can always kick <strong>the</strong> table<br />
over <strong>and</strong> run away), but by what Hume might call a "dictate <strong>of</strong> reason." It is<br />
simply dead obvious that <strong>the</strong>re is one <strong>and</strong> only one solution, as anybody with<br />
an ounce <strong>of</strong> wit can plainly see. Any alternatives are immediately suicidal.<br />
In addition to having an autonomous metabolism, any organism must also<br />
have a more or less definite boundary, distinguishing itself from everything<br />
else. This condition, too, has an obvious <strong>and</strong> compelling rationale: "As soon<br />
as something gets into <strong>the</strong> business <strong>of</strong> self-preservation, boundaries become<br />
important, for if you are setting out to preserve yourself, you don't want to<br />
squ<strong>and</strong>er effort trying to preserve <strong>the</strong> whole world: you draw <strong>the</strong> line"<br />
(Dennett 1991a, p. 174). We would also expect <strong>the</strong> locomoting organisms on<br />
an alien planet to have efficiently shaped boundaries, like those <strong>of</strong> organisms<br />
on Earth. Why? (Why on Earth?) If cost were no object, one might have no<br />
regard for streamlining in organisms that move through a relatively dense<br />
fluid, such as water. But cost is always an object—<strong>the</strong> Second Law <strong>of</strong><br />
Thermodynamics guarantees that.<br />
Forced Moves in <strong>the</strong> Game <strong>of</strong> Design 129<br />
So at least some "biological necessities" may be recast as obvious solutions<br />
to most general problems, as forced moves in Design Space. These are<br />
cases in which, for one reason or ano<strong>the</strong>r, <strong>the</strong>re is only one way things can be<br />
done. But reasons can be deep or shallow. The deep reasons are <strong>the</strong><br />
constraints <strong>of</strong> <strong>the</strong> laws <strong>of</strong> physics—such as <strong>the</strong> Second Law <strong>of</strong> Thermodynamics,<br />
or <strong>the</strong> laws <strong>of</strong> ma<strong>the</strong>matics or logic. 2 The shallow reasons are just<br />
historical. There used to be two or more ways this problem might be solved,<br />
but now that some ancient historical accident has set us <strong>of</strong>f down one<br />
particular path, only one way is remotely available; it has become a "virtual<br />
necessity," a necessity for all practical purposes, given <strong>the</strong> cards that have<br />
been dealt. The o<strong>the</strong>r options are no longer really options at all.<br />
This marriage <strong>of</strong> chance <strong>and</strong> necessity is a hallmark <strong>of</strong> biological regularities.<br />
People <strong>of</strong>ten want to ask: "Is it merely a massively contingent fact that<br />
circumstances are as <strong>the</strong>y are, or can we read some deep necessity into<br />
<strong>the</strong>m?" The answer almost always is: Both. But note that <strong>the</strong> type <strong>of</strong> necessity<br />
that fits so well with <strong>the</strong> chance <strong>of</strong> r<strong>and</strong>om, blind generation is <strong>the</strong><br />
necessity <strong>of</strong> reason. It is an inescapably teleological variety <strong>of</strong> necessity, <strong>the</strong><br />
dictate <strong>of</strong> what Aristotle called practical reasoning, <strong>and</strong> what Kant called a<br />
hypo<strong>the</strong>tical imperative.<br />
If you want to achieve goal G, <strong>the</strong>n this is what you must do, given <strong>the</strong><br />
circumstances.<br />
The more universal <strong>the</strong> circumstances, <strong>the</strong> more universal <strong>the</strong> necessity.<br />
That is why we would not be surprised to find that <strong>the</strong> living things on o<strong>the</strong>r<br />
planets included locomotors with eyes, <strong>and</strong> why we would be more than<br />
surprised—utterly dumfounded—if we found things scurrying around on<br />
various projects but lacking any metabolic processes. But now let us consider<br />
<strong>the</strong> difference between <strong>the</strong> similarities that would surprise us <strong>and</strong> <strong>the</strong><br />
similarities that would not. Suppose SETI struck it rich, <strong>and</strong> established<br />
communication with intelligent beings on ano<strong>the</strong>r planet. We would not be<br />
surprised to find that <strong>the</strong>y understood <strong>and</strong> used <strong>the</strong> same arithmetic that we<br />
do. Why not? Because arithmetic is right.<br />
Might <strong>the</strong>re not be different kinds <strong>of</strong> arithmetic-like systems, all equally<br />
good? Marvin Minsky, one <strong>of</strong> <strong>the</strong> founders <strong>of</strong> Artificial Intelligence, has<br />
2. Are <strong>the</strong> constraints <strong>of</strong> pure logic deep or shallow? Some <strong>of</strong> each, I guess, depending on<br />
<strong>the</strong>ir obviousness. A delicious parody <strong>of</strong> adaptationist thinking is Norman Ellestr<strong>and</strong>'s<br />
"Why are Juveniles Smaller Than Their Parents?" (1983 ), which explores with a heroically<br />
straight face a variety <strong>of</strong> "strategic" reasons for JSS (Juvenile Small Size). It ends<br />
with a brave look towards future research: "In particular, ano<strong>the</strong>r juvenile character is<br />
even more widespread than JSS <strong>and</strong> deserves some thoughtful <strong>the</strong>oretical attention, <strong>the</strong><br />
fact that juveniles always seem to be younger than <strong>the</strong>ir parents."