Darwin's Dangerous Idea - Evolution and the Meaning of Life
Darwin's Dangerous Idea - Evolution and the Meaning of Life
Darwin's Dangerous Idea - Evolution and the Meaning of Life
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132 THREADS OF ACTUALITY IN DESIGN SPACE<br />
or words that refer to him, but Clinton is a man, not a word, <strong>and</strong> numbers<br />
aren't symbols ei<strong>the</strong>r—numerals are.) Here is a vivid way <strong>of</strong> seeing <strong>the</strong><br />
importance <strong>of</strong> <strong>the</strong> distinction between numbers <strong>and</strong> numerals; we have just<br />
observed that it would not be surprising at all to find that extra-terrestrials<br />
used <strong>the</strong> same numbers we do, but simply incredible if <strong>the</strong>y used <strong>the</strong> same<br />
numerals.<br />
In a Vast space <strong>of</strong> possibilities, <strong>the</strong> odds <strong>of</strong> a similarity between two<br />
independently chosen elements is Vanishing unless <strong>the</strong>re is a reason. There<br />
is for numbers (arithmetic is true <strong>and</strong> variations on arithmetic aren't) <strong>and</strong><br />
<strong>the</strong>re isn't for numerals (<strong>the</strong> symbol "§" would function exactly as well as <strong>the</strong><br />
symbol "5" as a name for <strong>the</strong> number that follows 4).<br />
Suppose we found <strong>the</strong> extra-terrestrials, like us, using <strong>the</strong> decimal system<br />
for most informal purposes, but converting to binary arithmetic when doing<br />
computation with <strong>the</strong> aid <strong>of</strong> mechanical pros<strong>the</strong>tic devices (computers). Their<br />
use <strong>of</strong> 0 <strong>and</strong> 1 in <strong>the</strong>ir computers (supposing <strong>the</strong>y had invented computers!)<br />
would not surprise us, since <strong>the</strong>re are good engineering reasons for adopting<br />
<strong>the</strong> binary system, <strong>and</strong> though <strong>the</strong>se reasons are not dead obvious, <strong>the</strong>y are<br />
probably within striking distance for average-type thinkers. "You don't have<br />
to be a rocket scientist" to appreciate <strong>the</strong> virtues <strong>of</strong> binary.<br />
In general, we would expect <strong>the</strong>m to have discovered many <strong>of</strong> <strong>the</strong> various<br />
ways things have <strong>of</strong> being <strong>the</strong> right way. Wherever <strong>the</strong>re are many different<br />
ways <strong>of</strong> skinning a cat, <strong>and</strong> none is much better than any o<strong>the</strong>r, our surprise<br />
at <strong>the</strong>ir doing it our way will be proportional to how many different ways we<br />
think <strong>the</strong>re are. Notice that even when we are contemplating some Vast<br />
number <strong>of</strong> equivalent ways, a value judgment is implicit. For us to recognize<br />
items as things falling in one <strong>of</strong> <strong>the</strong>se Vast sets, <strong>the</strong>y have to be seen as<br />
equally good ways, as ways <strong>of</strong> performing <strong>the</strong> function x. Function-alistic<br />
thinking is simply inescapable in this sort <strong>of</strong> inquiry; you can't even<br />
enumerate <strong>the</strong> possibilities without presupposing a concept <strong>of</strong> function. (Now<br />
we can see that even our deliberately antiseptic formalization <strong>of</strong> <strong>the</strong> Library<br />
<strong>of</strong> Mendel invoked functional presuppositions; we can't identify something<br />
as a possible genome without thinking <strong>of</strong> genomes as things that might serve<br />
a particular function within a reproductive system.)<br />
So <strong>the</strong>re turn out to be general principles <strong>of</strong> practical reasoning (including,<br />
in more modern dress, cost-benefit analysis) that can be relied upon to<br />
impose <strong>the</strong>mselves on all life forms anywhere. We can argue about particular<br />
cases, but not about <strong>the</strong> applicability in general <strong>of</strong> <strong>the</strong> principles. Are such<br />
design features as bilateral symmetry in locomotors, or mouth-at-<strong>the</strong>-bowend,<br />
to be explained as largely a matter <strong>of</strong> historical contingency, or largely a<br />
matter <strong>of</strong> practical wisdom? The only issues to debate or investigate are <strong>the</strong>ir<br />
relative contributions, <strong>and</strong> <strong>the</strong> historical order in which <strong>the</strong> contributions<br />
were made. (Recall that in <strong>the</strong> actual QWERTY phenomenon,<br />
Forced Moves in <strong>the</strong> Game <strong>of</strong> Design 133<br />
<strong>the</strong>re was a perfectly good engineering reason for <strong>the</strong> initial choice—it was<br />
just a reason whose supporting circumstances had long ago lapsed.)<br />
Design work—lifting—can now be characterized as <strong>the</strong> work <strong>of</strong> discovering<br />
good ways <strong>of</strong> solving "problems that arise." Some problems are given at<br />
<strong>the</strong> outset, in all environments, under all conditions, to all species. Fur<strong>the</strong>r<br />
problems are <strong>the</strong>n created by <strong>the</strong> initial "attempts at solution" made by<br />
different species faced with <strong>the</strong> first problems. Some <strong>of</strong> <strong>the</strong>se subsidiary<br />
problems are created by <strong>the</strong> o<strong>the</strong>r species <strong>of</strong> organisms (who must make a<br />
living, too), <strong>and</strong> o<strong>the</strong>r subsidiary problems are created by a species' own<br />
solutions to its own problems. For instance, now that one has decided—by<br />
flipping a coin, perhaps—to search for solutions in this area, one is stuck with<br />
problem B instead <strong>of</strong> problem A, which poses subproblems p, q, <strong>and</strong> r,<br />
instead <strong>of</strong> subproblems x, y, <strong>and</strong> z, <strong>and</strong> so forth. Should we personify a<br />
species in this way <strong>and</strong> treat it as an agent or practical reasoner (Schull 1990,<br />
Dennett 1990a)? Alternatively, we may choose to think <strong>of</strong> species as<br />
perfectly mindless nonagents, <strong>and</strong> put <strong>the</strong> rationale in <strong>the</strong> process <strong>of</strong> natural<br />
selection itself (perhaps jocularly personified as Mo<strong>the</strong>r Nature). Remember<br />
Francis Crick's quip about evolution's being cleverer than you are. Or we may<br />
choose to shrink from <strong>the</strong>se vivid modes <strong>of</strong> expression altoge<strong>the</strong>r, but <strong>the</strong><br />
analyses we do will have <strong>the</strong> same logic in any case.<br />
This is what lies behind our intuition that design work is somehow intellectual<br />
work. Design work is discernible (in <strong>the</strong> o<strong>the</strong>rwise uninterpret-able<br />
typography <strong>of</strong> shifting genomes) only if we start imposing reasons on it. (In<br />
earlier work, I characterized <strong>the</strong>se as "free-floating rationales," a term that<br />
has apparently induced terror or nausea in many o<strong>the</strong>rwise well-disposed<br />
readers. Bear with me; I will soon provide some more palatable ways <strong>of</strong><br />
making <strong>the</strong>se points.)<br />
So Paley was right in saying not just that Design was a wonderful thing to<br />
explain, but also that Design took Intelligence. All he missed—<strong>and</strong> Darwin<br />
provided—was <strong>the</strong> idea that this Intelligence could be broken into bits so tiny<br />
<strong>and</strong> stupid that <strong>the</strong>y didn't count as intelligence at all, <strong>and</strong> <strong>the</strong>n distributed<br />
through space <strong>and</strong> time in a gigantic, connected network <strong>of</strong> algorithmic<br />
process. The work must get done, but which work gets done is largely a<br />
matter <strong>of</strong> chance, since chance helps determine which problems (<strong>and</strong><br />
subproblems <strong>and</strong> subsubproblems) get "addressed" by <strong>the</strong> machinery.<br />
Whenever we find a problem solved, we can ask: Who or what did <strong>the</strong> work?<br />
Where <strong>and</strong> when? Has a solution been worked out locally, or long ago, or<br />
was it somehow borrowed (or stolen) from some o<strong>the</strong>r branch <strong>of</strong> <strong>the</strong> tree? If it<br />
exhibits peculiarities that could only have arisen in <strong>the</strong> course <strong>of</strong> solving <strong>the</strong><br />
subproblems in some apparently remote branch <strong>of</strong> <strong>the</strong> Tree that grows in<br />
Design Space, <strong>the</strong>n barring a miracle or a coincidence too Cosmic to credit,<br />
<strong>the</strong>re must be a copying event <strong>of</strong> some kind that moved that completed design<br />
work to its new location.