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2013-2014 Graduate Catalog Downloadable PDF (10.71MB)

2013-2014 Graduate Catalog Downloadable PDF (10.71MB)

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592 Course Descriptions/Visualization659. Physically-Based Modeling. (2-2). Credit 3. Physical simulation as used in choreography, geometricmodeling, and the creation of special effects in computer graphics; a variety of problems and techniquesare explored which may include particle-methods, modeling and simulation of flexible materials, kinematicsand constraint systems. Prerequisite: Approval of instructor. Cross-listed with CSCE 649.662. Physical Computing for Art and Design. (1-4). Credit 3. Theory and creative application of digitaltechnology in studio art and design practice to create dynamic environments, interactive objects, andtangible interfaces in the physical world; technologies involved include microcontrollers, basic electronics,sensors, actuators, motors, wireless and internet data communication, light, sound, and wearabledevices. May be taken 2 times for credit. Prerequisites: <strong>Graduate</strong> classification in Visualization or approvalof instructor.665. Digital Compositing. (3-2). Credit 4. Principles of Digital Compositing--Image based lighting andmodeling, camera calibration, shape reconstruction, reconstruction of transparency and specularity anddigital compositing of computer generated animations with video images. Prerequisite: VIZA 613 orapproval of instructor.670. Computational Geometry. (3-0). Credit 3. Design and analysis of algorithms for solving geometricalproblems; includes convex hull problems, Voronoi diagrams, range searching and proximity problems.Prerequisite: CSCE 311 or approval of instructor. Cross-listed with CSCE 620.672. Computer Graphics. (3-0). Credit 3. Representation of 3-dimensional objects, including polyhedralobjects, curved surfaces, volumetric representations and CSG models’ techniques for hidden surface/edge removal and volume rendering; illumination and shading; antialiasing; ray tracing; radiosity;animation; practical experience with state-of-the-art graphics hardware and software. Prerequisite:CSCE 441 or approval of instructor. Cross-listed with CSCE 641.673. Robotics Programming. (3-0). Credit 3. Manipulator dynamics, position control, hybrid position/force control, and impedance controls; advanced topics in manipulator motion planning, assembly planningand grasp planning; cell decomposition; retraction; back projection; hypothesize-and-test; andpotential field methods; subassembly stability; task-level and fine motion planning; grasp stability; graspsynthesis; dexterous manipulation. Prerequisite: CSCE 452 or approval of instructor. Cross-listed withCSCE 643.675. Geometric Modeling. (3-0). Credit 3. Geometric and solid modeling concepts, Freeform curves andsurfaces (splines and BeZier) with their relational, intersectional and global mathematic properties;parametric representation of solids, topology of closed curved surfaces, boundary concepts and Boolean/Euleroperators; construction and display of curves and surfaces, and solid models. Prerequisites:CSCE 441 and CSCE 442 or equivalent. Cross-listed with CSCE 645.679. Advanced Topics in Physically Based Modeling. (2-2). Credit 3. Current research and advancedmethods in choreographing motion for animation using a physics-based approach; mainstream researchliterature in animation; theoretical and methodological topics addressed, through both study and implementation.May be taken twice. Prerequisite: <strong>Graduate</strong> classification or approval of instructor.680. Professional Practice in Visualization. (2-4). Credit 4. Preparation of a portfolio, creating an internetpresence, use of social media, interviews, negotiation, business practices, and fundamentals ofteaching. Professional practice in pursuit of career paths for the Master of Fine Arts in Visualization.Prerequisite: <strong>Graduate</strong> classification.684. Professional Internship. (3-0). Credit 3. Practical experience in a studio/museum/gallery settingworking with allied professionals; minimum fifteen week internship with a minimum of 600 hourscontinuous employment; departmental pre-approval through the departmental internship coordinatorrequired; post approval evaluation conducted following the internship. May not be repeated for credit.685. Directed Studies. Credit 1 to 6. Individual problems involving application of theory and practice inVisualization. May be repeated for credit. Prerequisites: Approval of instructor and department head.689. Special Topics in... Credit 1 to 4. Selected topics in an identified field of design communication and/or electronic media. May be repeated for credit.691. Research. Credit 1 or more each semester. Research for preparation of thesis. Prerequisite: Approvalof instructor.693. Professional Study. Credit 1 to 9 each semester. Research and writing combined with studio projects;prepare and present a public exhibition of a final body of work; related paper submitted to a scholarlyjournal as approved by the committee Chair. Prerequisite(s): MFA in Visualization; graduate classification.May be repeated for credit.

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