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Manual

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118<br />

Enemy Level<br />

Finding out if an enemy will attack you on sight or only attack in<br />

self-defense is your first step in determining how to approach that<br />

enemy. You also have to discover the strength of your enemy.<br />

Fighting monsters that are much higher in level than you is<br />

dangerous, as you will likely die.<br />

The tool tip and NPC portrait of a targeted monster also tells you<br />

the level of the monster selected. If the level of the monster in the<br />

tool tip is displayed as a skull and crossbones, then that means the<br />

monster is far beyond your level. You will not survive a battle<br />

against this enemy.<br />

Keep in mind also that battle against higher-level foes is riskier not<br />

just because they have increased health and attack, but also<br />

because they have a greater chance to resist your spells and<br />

abilities.<br />

Monsters are much deadlier when they fight in numbers, so even<br />

two opponents of the same level as you might be too strong to<br />

overcome. How many monsters you can defeat in battle also<br />

depends on your class and your skill.<br />

Tagging Enemies<br />

Once you attack a monster, you effectively tag it. That means you mark it<br />

as your opponent and only you will earn experience and the right to loot it<br />

if you kill it. Tagging prevents other players from swooping in at the last<br />

minute to kill your foe and steal its loot. You can tell if a monster is tagged<br />

by clicking on it and then looking at its name bar in the NPC portrait. If the<br />

color is gray, then the monster is tagged. If it is its normal color (red or<br />

yellow depending on its aggressiveness) then it is not tagged.<br />

Status Conditions<br />

During battle, many conditions might affect your character. You could be<br />

stunned and unable to take any actions; poisoned or diseased, and thus<br />

suffering from constant damage over time; feared and thus forced to flee<br />

battle; or cursed and weakened in some way. In contrast to the friendly<br />

buffs you or your party members cast on you, these afflictions are outlined<br />

in red to show their harmful nature.<br />

You can mouse over these icons to see what these conditions do and how<br />

long they will last.

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