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Quest Experience<br />
When you turn in a completed quest, you gain an experience reward. This<br />
quest reward is often substantial, and equal to several, if not a dozen,<br />
monster kills at once. Quests will range in difficulty, so the rewards will also<br />
vary.<br />
Doing quests is an extremely efficient way to earn experience and gain<br />
levels. Players who only kill monsters do not typically level as quickly as<br />
those who also complete quests. Furthermore, not only do quests help you<br />
level more quickly, but they also carry material rewards as well.<br />
The Experience Bar<br />
Stretching across the bottom of your screen is your experience bar. At the<br />
beginning of a level, it is empty, but as you earn experience, it begins to<br />
fill. You can mouse over the experience bar to see your current experience,<br />
and the amount you need for next level. When it fills up completely, you<br />
gain a new level, and the experience bar resets to zero.<br />
In addition, the amount of experience you need for the next level increases<br />
an incremental amount. Leveling up becomes progressively harder, not<br />
only because your challenges are greater at higher levels, but also because<br />
the experience requirement grows.<br />
Rest State<br />
In World of Warcraft, the rest<br />
state has a great effect on how<br />
much experience you earn<br />
from kills. When your character<br />
is rested, they earn 200<br />
percent of the experience from<br />
a kill. However, rest state is a<br />
temporary condition, and you<br />
become less rested after you accumulate a certain amount of experience<br />
through encounters.<br />
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