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Weapon Skills and<br />
Armor Proficiencies<br />
All classes also have a defined set of weapon skills and armor proficiencies.<br />
Warriors, for example, can learn to use all armor and weapon types (with the<br />
exception of wands), while mages can only use cloth armor and staves, or wands.<br />
In addition there are race restrictions on weapon skills. Gnome warriors, for<br />
example, cannot use bows, while Night Elf warriors can't use guns.<br />
A high score in a weapon skill improves your chance to hit when using that kind of<br />
weapon. In contrast, armor proficiency does not improve with use; once you have<br />
an armor proficiency, you can wear any armor of that type.<br />
Improving Weapon Skills<br />
Your weapon skills only improve if you use them. Thus, if your character has the<br />
dagger skill, but always uses staves and not daggers, your staff skill increases, while<br />
your dagger skill never improves.<br />
With all weapon skills, the higher the rating, the better you are at using that skill.<br />
Therefore, if you switch from staves to daggers at high level, your dagger skill will<br />
start out too low to penetrate the defense of monsters of your same level.<br />
Learning New Armor and Weapon Skills<br />
New weapon skills and armor proficiencies can be learned by visiting a class trainer.<br />
In your training window will be listed any weapon skills or armor proficiencies<br />
available to your class, as well as the minimum level you must be in order to learn<br />
them.<br />
If the skill or proficiency is unattainable for your level, it will be in red text. If it is<br />
learnable, it will be in green text. Learning a new weapon skill or armor proficiency<br />
only costs money. As long as you have enough money, you can simply click on the<br />
Learn button at the bottom of the training window and your character will be<br />
automatically updated with the new weapon skill or armor proficiency.