Villains' Lorebook.pdf - Department of Political Science
Villains' Lorebook.pdf - Department of Political Science
Villains' Lorebook.pdf - Department of Political Science
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might. Tremendous amounts <strong>of</strong> treasure were also<br />
lost in the destruction <strong>of</strong> Rauglothgor’s lair, and the<br />
Cult has taken to raiding Zhentarim caravans and<br />
small strongholds in order to replenish its monetary<br />
reserves.<br />
It is known that Piergeiron, one <strong>of</strong> the Lords <strong>of</strong><br />
Waterdeep, recently destroyed the dracolich Kistarianth<br />
the Red. The Cult had restored the beast to life<br />
after it was originally killed by Piergeiron’s father,<br />
only to be slain by the same blade that had killed it<br />
once before.<br />
A dracolich <strong>of</strong> the Cult also has been active recently<br />
in the Elversult area. Both the Harpers and<br />
emissaries <strong>of</strong> the Shou Lung Empire in Kara-Tur<br />
have become involved in the fight against it.<br />
Leaders/Important NPCs: The members <strong>of</strong> the Purple<br />
(at the time <strong>of</strong> the spellfire incident) were known<br />
to be: Malark the Mighty, archmage (dead); Zilvreen,<br />
master thief; Salvarad, priest <strong>of</strong> Talos; and the<br />
Cult’s warrior lord and leader, Naergoth Bladelord.<br />
It’s also likely that the Shadowsil played some role in<br />
the Purple at the time <strong>of</strong> her death. A Dargoth <strong>of</strong><br />
Peldar and six other “warrior-merchants” filled the<br />
ranks <strong>of</strong> the Purple at that time. All named individual<br />
above are (or were) at least 16th level in their respective<br />
classes, and the others were not less than<br />
12th level.<br />
The Shadowsil (human female 18th-level<br />
mage), AC 6; MV 12; hp 36; THAC0 15; #AT 1;<br />
Dmg by spell; MR Nil; SZ M; ML 18; AL NE; XP<br />
12,000.<br />
S 9, D 16, C 14, I 18, W 15, Ch 15.<br />
Spells: 5/5/5/5/5/3/3/2/1.<br />
Special Equipment: Ring <strong>of</strong> dragons*, ring <strong>of</strong> protection<br />
+2, rope <strong>of</strong> entanglement, wand <strong>of</strong> fire.<br />
Description: Tall, slim, and cruel, The Shadowsil was<br />
likely a Cult enforcer or high-level operative <strong>of</strong> some<br />
kind. She wore purple robes and was a former apprentice<br />
and paramour <strong>of</strong> Elminster before she<br />
turned to cruelty and evil. She died in his arms, proclaiming<br />
her love for him and her regret over their<br />
lost love.<br />
Sources: Spellfire, The Veiled Dragon, M ONSTROUS<br />
MANUAL tome (dracoliches), DRAGON® Magazine,<br />
issue #110.<br />
The Drow <strong>of</strong><br />
Menzoberranzan<br />
Enemies from the Underdark<br />
Organization: Menzoberranzan is a medium-sized<br />
drow city (about 20,000) one week’s travel from the<br />
surface <strong>of</strong> Toril. The city is ruled by a council <strong>of</strong> the<br />
eight largest and most powerful noble houses. At the<br />
time <strong>of</strong> record, the eight houses were Baenre, Barrison<br />
Del’Armgo, Oblodra, Faen Tlabbar, Agrach<br />
Dyrr, Mizzrym, and Fey-Branche. Another notable<br />
house is Do’Urden, also known as Daermon<br />
N’a’shezbaernon. See the Heroes’ <strong>Lorebook</strong> for a history<br />
<strong>of</strong> that house and its most famous member,<br />
Drizzt Do’Urden. Select other members <strong>of</strong> the<br />
Do’Urden clan are presented below. The council itself<br />
is ruled by Matron Mother Baenre, matriarch <strong>of</strong><br />
the most powerful noble house in the city.<br />
While the nobles live lives filled with intrigue,<br />
treachery, and death, the common drow <strong>of</strong> the city<br />
do most <strong>of</strong> the work. They perform manual labor, act<br />
as house-servants, and fill the ranks <strong>of</strong> the noble<br />
houses’ soldierly contingents. While no drow is ever<br />
a “slave” to another, most common drow are beholden<br />
to the noble house they serve. The drow do<br />
keep slaves, but only <strong>of</strong> other, inferior races. These<br />
slaves perform the most dangerous tasks in the city<br />
since they’re expendable.<br />
The Spider Queen, Lolth, dominates religion in<br />
the city (hence its matriarchal nature). Lolth also<br />
encourages a warped and wicked version <strong>of</strong> “survival<br />
<strong>of</strong> the fittest.” The houses are all encouraged to deal<br />
in intrigue, treachery, and assassination to advance<br />
themselves. Those houses which do these things<br />
well (especially using inventive or ingenious ways)<br />
gain the favor <strong>of</strong> the Spider Goddess, a highly coveted,<br />
but very fickle, blessing from Lolth. This fascination<br />
with machinations is the primary factor responsible<br />
for keeping the population <strong>of</strong> Menzoberranzan<br />
from growing. Enough young drow are killed<br />
or assassinated before they become parents to prevent<br />
any rapid expansion.<br />
This stagnation extends itself to the entirety <strong>of</strong><br />
drow society. Without the need to expand the city<br />
because <strong>of</strong> rising population (thus forcing the drow<br />
to look beyond their petty squabbles), the drow <strong>of</strong><br />
Menzoberranzan lose themselves in plot and counterplot,<br />
assassination and revenge, cross and double-<br />
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