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Villains' Lorebook.pdf - Department of Political Science

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Nybor’s Gentle Reminder<br />

(Enchantment/Charm)<br />

Level: 1<br />

Range: 10 yards<br />

Components: V<br />

Duration: 1 round<br />

Casting Time: 1<br />

Area <strong>of</strong> Effect: One creature<br />

Saving Throw: Neg.<br />

This spell is quite popular with Thayan slave overseers<br />

and those wishing to make their servants work a<br />

little faster. Victims receive a sharp, agonizing pain,<br />

which immobilizes and prevents them from taking<br />

any action for one full round. All saving throws made<br />

by the victim during this round are at a -2 penalty.<br />

The spell inflicts no actual physical damage.<br />

Nybor’s Joyful Voyage<br />

(Alteration)<br />

Level: 7<br />

Range: 1 foot/level<br />

Components: V,S<br />

By use <strong>of</strong> this spell, a wizard teleports another individual<br />

1d100 miles in a random direction, as determined<br />

by the following chart.<br />

<strong>of</strong> Nybor’s voyage refers to the joy <strong>of</strong> the spell’s caster<br />

rather than that <strong>of</strong> its target.<br />

Nybor’s Mild Admonishment<br />

(Enchantment/Charm)<br />

Level: 3<br />

Range: 10 yards+1 yard/level<br />

Components: V,S<br />

Duration: 1d4 rounds<br />

Casting Time: 3<br />

Area <strong>of</strong> Effect: One creature<br />

Saving Throw: Neg.<br />

This “improvement” on Nybor’s gentle reminder<br />

causes intense pain in its victims and incapacitates<br />

them for 2d4 rounds. Victims may take no action<br />

during this time other than lying on the ground and<br />

writhing in pain. All saving throws made by victims<br />

during this time are at a -3 penalty.<br />

Nybor’s Stern Repro<strong>of</strong><br />

(Enchantment/Charm)<br />

Level: 7<br />

Duration: Instantaneous Range: 10 yards+1 yard/level<br />

Casting Time: 7 Components: V,S<br />

Area <strong>of</strong> Effect: One creature<br />

Duration: 2d6 rounds+1 round/level<br />

Saving Throw: Neg.<br />

Casting Time: 7<br />

Area <strong>of</strong> Effect: One creature<br />

Saving Throw: Neg.<br />

Die Roll Direction<br />

1 North<br />

2 South<br />

3 East<br />

4 West<br />

5 Up<br />

6 Down<br />

Transportation is instantaneous, and the individual<br />

is <strong>of</strong>ten faced with hostile conditions at her arrival<br />

point-water, solid rock, and so on. Those unfortunate<br />

enough to be transported upward fall unless<br />

some magical intervention such as feather fall is<br />

used, while those transported downward can only<br />

hope to materialize in a cavern or air pocket, rather<br />

than being encased in solid rock.<br />

This spell was invented by the Zulkir Nybor to<br />

deal with troublesome peddlers. The “joyful” nature<br />

This spell inflicts stabbing pains even greater than<br />

Nybor’s mild admonishment. Victims are incapacitated<br />

and may take no actions for 2d6 rounds. In addition,<br />

the caster may elect to continue inflicting pain for a<br />

number <strong>of</strong> equal to his own level. All saving throws<br />

made by the victim during this time are at a -6 penalty.<br />

When the spell is first cast, its victim also must<br />

make a saving throw vs. death magic. If this roll is a<br />

failure, the victim dies instantly from the agony inflicted<br />

by the spell.<br />

Nybor’s Wrathful Castigation<br />

(Enchantment/Charm)<br />

Level: 8<br />

Range: 10 yards+1 yard/level<br />

Components: V,S<br />

Duration: 3d6 rounds+1 round/level<br />

Casting Time: 8<br />

Area <strong>of</strong> Effect: One creature<br />

Saving Throw: Neg.<br />

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