Villains' Lorebook.pdf - Department of Political Science
Villains' Lorebook.pdf - Department of Political Science
Villains' Lorebook.pdf - Department of Political Science
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Nybor’s Gentle Reminder<br />
(Enchantment/Charm)<br />
Level: 1<br />
Range: 10 yards<br />
Components: V<br />
Duration: 1 round<br />
Casting Time: 1<br />
Area <strong>of</strong> Effect: One creature<br />
Saving Throw: Neg.<br />
This spell is quite popular with Thayan slave overseers<br />
and those wishing to make their servants work a<br />
little faster. Victims receive a sharp, agonizing pain,<br />
which immobilizes and prevents them from taking<br />
any action for one full round. All saving throws made<br />
by the victim during this round are at a -2 penalty.<br />
The spell inflicts no actual physical damage.<br />
Nybor’s Joyful Voyage<br />
(Alteration)<br />
Level: 7<br />
Range: 1 foot/level<br />
Components: V,S<br />
By use <strong>of</strong> this spell, a wizard teleports another individual<br />
1d100 miles in a random direction, as determined<br />
by the following chart.<br />
<strong>of</strong> Nybor’s voyage refers to the joy <strong>of</strong> the spell’s caster<br />
rather than that <strong>of</strong> its target.<br />
Nybor’s Mild Admonishment<br />
(Enchantment/Charm)<br />
Level: 3<br />
Range: 10 yards+1 yard/level<br />
Components: V,S<br />
Duration: 1d4 rounds<br />
Casting Time: 3<br />
Area <strong>of</strong> Effect: One creature<br />
Saving Throw: Neg.<br />
This “improvement” on Nybor’s gentle reminder<br />
causes intense pain in its victims and incapacitates<br />
them for 2d4 rounds. Victims may take no action<br />
during this time other than lying on the ground and<br />
writhing in pain. All saving throws made by victims<br />
during this time are at a -3 penalty.<br />
Nybor’s Stern Repro<strong>of</strong><br />
(Enchantment/Charm)<br />
Level: 7<br />
Duration: Instantaneous Range: 10 yards+1 yard/level<br />
Casting Time: 7 Components: V,S<br />
Area <strong>of</strong> Effect: One creature<br />
Duration: 2d6 rounds+1 round/level<br />
Saving Throw: Neg.<br />
Casting Time: 7<br />
Area <strong>of</strong> Effect: One creature<br />
Saving Throw: Neg.<br />
Die Roll Direction<br />
1 North<br />
2 South<br />
3 East<br />
4 West<br />
5 Up<br />
6 Down<br />
Transportation is instantaneous, and the individual<br />
is <strong>of</strong>ten faced with hostile conditions at her arrival<br />
point-water, solid rock, and so on. Those unfortunate<br />
enough to be transported upward fall unless<br />
some magical intervention such as feather fall is<br />
used, while those transported downward can only<br />
hope to materialize in a cavern or air pocket, rather<br />
than being encased in solid rock.<br />
This spell was invented by the Zulkir Nybor to<br />
deal with troublesome peddlers. The “joyful” nature<br />
This spell inflicts stabbing pains even greater than<br />
Nybor’s mild admonishment. Victims are incapacitated<br />
and may take no actions for 2d6 rounds. In addition,<br />
the caster may elect to continue inflicting pain for a<br />
number <strong>of</strong> equal to his own level. All saving throws<br />
made by the victim during this time are at a -6 penalty.<br />
When the spell is first cast, its victim also must<br />
make a saving throw vs. death magic. If this roll is a<br />
failure, the victim dies instantly from the agony inflicted<br />
by the spell.<br />
Nybor’s Wrathful Castigation<br />
(Enchantment/Charm)<br />
Level: 8<br />
Range: 10 yards+1 yard/level<br />
Components: V,S<br />
Duration: 3d6 rounds+1 round/level<br />
Casting Time: 8<br />
Area <strong>of</strong> Effect: One creature<br />
Saving Throw: Neg.<br />
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