- Page 2 and 3:
Villains’ Lorebook by Dale Donova
- Page 4 and 5:
Table of Contents INTRODUCTION . .
- Page 6 and 7:
ter has been known to cast in the p
- Page 8 and 9:
Aballister Bonaduce Human male 12th
- Page 10 and 11:
ehind those openings.) If Alzegund
- Page 12 and 13:
mation of one so young by his foes.
- Page 14 and 15:
lose and will close with enemies if
- Page 16 and 17:
.dark leather armor, and a deep cri
- Page 18 and 19:
leader, a 15th-level mage named Cur
- Page 20 and 21:
to seduce Deirdre to the cause of s
- Page 22 and 23:
Morkai. Dendybar is next seen when
- Page 24 and 25:
Personality: Once spurned by all he
- Page 26 and 27:
childhood incorporated into her as
- Page 28 and 29:
the god Oghma to have Rinda the scr
- Page 30 and 31:
Halaster Blackcloak Human male 30th
- Page 32 and 33:
Sources: Ruins of Undermountain, St
- Page 34 and 35:
Personality: Hobarth is petty, crue
- Page 36 and 37:
Jander Sundstar Elf male 8th-level
- Page 38 and 39:
Rumors have reached certain Faerûn
- Page 40 and 41: Kaverin Ebonhand Human male 11th-le
- Page 42 and 43: Kierkan Rufo Vampire; formerly a hu
- Page 44 and 45: History: Kymil was responsible for
- Page 46 and 47: King Manferic III Lich; formerly a
- Page 48 and 49: sistance (if any) and a -4 penalty
- Page 50 and 51: Equipment: Both before and after he
- Page 52 and 53: Personality: He seems to be a simpl
- Page 54 and 55: Sememmon Human male 15th-level mage
- Page 56 and 57: Magical Items: Szass Tam has access
- Page 58 and 59: Appearance: Victor Dhostar is in hi
- Page 60 and 61: hands-once the wand that controlled
- Page 62 and 63: are controlled by the phaerimm that
- Page 64 and 65: Chosen One Result of Thayan magic C
- Page 66 and 67: trol (loses consciousness, etc.). T
- Page 68 and 69: Errtu A Balor tanar’ri CLIMATE/TE
- Page 70 and 71: Ice Spire ogres are very well adapt
- Page 72 and 73: attack roll (for the creature’s m
- Page 74 and 75: Kazgaroth can be struck in combat o
- Page 76 and 77: The Blood Riders (Blood Warriors) C
- Page 78 and 79: After leaving the Flight, Mist sett
- Page 80 and 81: grasping solid objects within reach
- Page 82 and 83: Deities of both good and evil play
- Page 84 and 85: Minions of Bhall clashed with the p
- Page 86 and 87: The Shadevari are beasts from the l
- Page 88 and 89: The Xanthar's Thieves' Guild may be
- Page 92 and 93: What is it about the pursuit of mag
- Page 94 and 95: An evil gnoll lies dead at the feet
- Page 96 and 97: Kierkan Rufo, the former priest now
- Page 98 and 99: Habitat/Society: Small groups of pt
- Page 100 and 101: Shadowmasters, a.k.a. the Malaugrym
- Page 102 and 103: Below are a few shadowmasters known
- Page 104 and 105: while unlikely, the possibility tha
- Page 106 and 107: “promoted” to become a pit fien
- Page 108 and 109: ound. A yochlol must eat at least e
- Page 110 and 111: might. Tremendous amounts of treasu
- Page 112 and 113: Special Equipment: Jaylnfein’s co
- Page 114 and 115: The Kraken Society Enemies of the N
- Page 116 and 117: Leaders/Important NPCs: Undarl (NE
- Page 118 and 119: VIII. Shapechange?: 1d10 1-3 Shapec
- Page 120 and 121: Thayan culture, such as it is, make
- Page 122 and 123: quer Rashemen. Nevron’s legions a
- Page 124 and 125: The Zhentarim The Black Network Org
- Page 126 and 127: While Darkhold’s public purpose i
- Page 128 and 129: Magical Items & Spells Many of the
- Page 130 and 131: The trigger activating a given dagg
- Page 132 and 133: centrating, the arachnids are free
- Page 134 and 135: directly into Thay to gather intell
- Page 136 and 137: Special Wizard spells Some of the w
- Page 138 and 139: The spell can be cast only in darkn
- Page 140 and 141:
This spell creates a burning lance
- Page 142 and 143:
e used by the creature. A ghoul can
- Page 144 and 145:
Nybor’s Gentle Reminder (Enchantm
- Page 146 and 147:
Ray of Ondovir (Enchantment/Charm)
- Page 148 and 149:
Transport (Alteration) Level: 7 Ran
- Page 150 and 151:
at -4; others within the radius sav
- Page 152 and 153:
Decay (Alteration) Level: 3 Sphere:
- Page 154 and 155:
Rising Rot (Evocation Necromancy) L
- Page 156 and 157:
slip into a coma, lose 4d4 hit poin
- Page 158 and 159:
Zin-Carla (Necromancy) Level: 7 Sph
- Page 160:
Novels & Short Stories All Shadows