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Villains' Lorebook.pdf - Department of Political Science

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Personality: Once spurned by all he’d held dear,<br />

Elaith found escape in evil and violence. He’s ruthless<br />

and always in control, even to the point <strong>of</strong> being cold.<br />

The only emotion most can ever remember seeing on<br />

Elaith’s face is a cold, hard rage. The moon elf’s sense<br />

<strong>of</strong> ironic, black humor is also a trademark.<br />

Locales Frequented: Evermeet (only long<br />

ago), and many locales in and around Waterdeep<br />

(including his tavern, The Hidden Blade)<br />

and Undermountain.<br />

History: Elaith was born and grew to maturity<br />

amid the splendor <strong>of</strong> the isle <strong>of</strong> Evermeet. He had a<br />

home, love, and he was heir to the Craulnober<br />

moonblade.<br />

Then came his time to draw the family’s moonblade.<br />

The moonblade’s gem clouded to the dead,<br />

milky white <strong>of</strong> a blind man’s eye as the Craulnober<br />

moonblade rejected him. As the last <strong>of</strong> his line, the<br />

moonblade had not killed him as it would have normally.<br />

With only despair and failure in his heart,<br />

Elaith left Evermeet that very day. He took passage<br />

on a vessel to Waterdeep.<br />

Once in Waterdeep, he discovered the cold rage<br />

and icy temper that have come to mark most <strong>of</strong> his<br />

life since then. Putting his own interests and survival<br />

above all, Elaith has grown to quite the notorious<br />

figure in and around the City <strong>of</strong> Splendors.<br />

Not long ago, Elaith’s mistress gave birth to his<br />

daughter, Azariah. Elaith also helped Danilo Thann<br />

(upon the advice <strong>of</strong> a priest) recover an elven artifact<br />

from the Knights <strong>of</strong> the Shield. In the climactic<br />

battle, Elaith was struck by a poisoned blade. As he<br />

lay dying, his only concern was for his daughter, and<br />

the moonstone in the hilt <strong>of</strong> the dormant moonblade<br />

glowed back to life. Elaith survived the poison and is<br />

trying to adjust to his new role as a father.<br />

Motivations/Goals: Elaith’s utmost concern now<br />

is his daughter and seeing that she’s raised properly<br />

and is provided for in case something should happen<br />

to him. He’s given up his moonblade, saving it for<br />

Azariah.<br />

Campaign Uses: Elaith is one <strong>of</strong> the most intriguing<br />

characters Waterdeep-based PCs can meet.<br />

While he’s thoroughly evil, perhaps the elf he once<br />

was has been reawakened with the birth <strong>of</strong> his heir.<br />

PCs could meet Elaith if he needs some reputable<br />

deed done, something he dare not risk due to his<br />

reputation, or if something happened to Azariah,<br />

Sources: Elfshadow, Elfsong, City <strong>of</strong> Splendors<br />

boxed set, “The More Things Change.”<br />

Flattery<br />

Wyvernspur<br />

Human male 18th-level mage<br />

ARMOR CLASS: 6<br />

MOVE: I2<br />

HIT POINTS: 42<br />

THAC0: 15<br />

NO. OF ATTACKS: 1<br />

ALIGNMENT: Chaotic evil<br />

STR 12, DEX 16, CON 15, INT 18, WIS 11, CHA 13<br />

Spells (5/5/5/5/5/3/3/2/1): 1st— burning hands,<br />

comprehend languages, detect undead, Eight, magic missile;<br />

2nd— darkness, 15’ radius, invisibility, knock, levitate,<br />

web; 3rd— dispel magic, fireball, fly, hold undead,<br />

lightning bolt; 4th— detect scrying, dimension door,<br />

fumble, monster summoning II, passwall; 5th— animate<br />

dead, cone <strong>of</strong> cold, feeblemind, monster summoning III,<br />

telekinesis; 6th— legend lore, monster summoning IV,<br />

move earth; 7th— control undead, monster summoning<br />

V, reverse gravity; 8th— mind blank, monster summoning<br />

VI; 9th— shapechange.<br />

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