Villains' Lorebook.pdf - Department of Political Science
Villains' Lorebook.pdf - Department of Political Science
Villains' Lorebook.pdf - Department of Political Science
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Sememmon<br />
Human male 15th-level mage<br />
ARMOR CLASS: 1<br />
MOVE: 12<br />
HIT POINTS: 56<br />
THAC0: 16<br />
NO. OF ATTACKS: 1<br />
ALIGNMENT: Lawful evil<br />
STR 9, DEX 15, CON 9, INT 18, WIS 16, CHA 14<br />
Spells (5/5/5/5/5/2/l): 1st— detect magic, magic<br />
missile, sleep, unseen servant, wall <strong>of</strong> fog; 2nd— alter<br />
self, detect invisibility, improved phantasmal force, stink-<br />
ing cloud, wizard lock; 3rd— dispel magic, fireball, pro-<br />
tection from good, 10’ radius, protection from normal<br />
missiles, slow; 4th— detect scrying, ice storm, improved<br />
invisibility, stoneskin, wizard eye; 5th— cloudkill, cone<br />
<strong>of</strong> cold dismissal, teleport, wall <strong>of</strong> stone; 6th— disintegrate,<br />
globe <strong>of</strong> invulnerability, move earth; 7th— howl-<br />
ing horror*, limited wish.<br />
Weapons <strong>of</strong> Pr<strong>of</strong>iciency: Dagger, dart, staff.<br />
Nonweapon Pr<strong>of</strong>iciencies: Ancient history<br />
(magic and mages), astrology, engineering, herbalism,<br />
modern languages (Common and several other<br />
languages; assume 3 additional), reading/writing (3<br />
again), riding: land-based, spellcraft.<br />
Equipment: As Lord <strong>of</strong> Darkhold, Sememmon<br />
has access to all common types <strong>of</strong> equipment and<br />
many rare or unusual items.<br />
Magical Items: Quarterstaff +1, dagger <strong>of</strong> venom<br />
+1, bracers <strong>of</strong> defense AC 2, brooch <strong>of</strong> shielding, helm<br />
<strong>of</strong> teleportation, gargoyle cloak*, ioun stone (lavender<br />
and green ellipsoid) with 64 spell levels remaining,<br />
periapt <strong>of</strong> pro<strong>of</strong> against poison, ring <strong>of</strong> regeneration, robe<br />
<strong>of</strong> blending, wand <strong>of</strong> lightning with 27 charges.<br />
Combat/Tactics: Sememmon is a patient, cunning<br />
foe. He’s also an able commander <strong>of</strong> troops, though he<br />
<strong>of</strong>ten leaves that responsibility to the Pereghost, his<br />
general. Sememmon always equips himself well (see<br />
above) whenever he leaves Darkhold (which is <strong>of</strong>ten),<br />
and makes good use <strong>of</strong> his subordinates, troops, and<br />
magical items before using his own precious spells.<br />
Allies/Companions: MANSHOON, FZOUL (only<br />
in emergencies as the two <strong>of</strong>ten conflicted in the<br />
past), Ashemmi, his current apprentice and lover,<br />
the Pereghost, the “Three” and the other forces <strong>of</strong><br />
Darkhold. (See the Zhentarim entry on pages 123-<br />
126 for more details on these characters.)<br />
Foes/Enemies: The Harpers and all those <strong>of</strong> valorous<br />
hearts who oppose the wicked machinations <strong>of</strong><br />
the Black Network.<br />
Appearance: Sememmon is a middle-aged man in<br />
excellent health. He has thick, black hair and he’s<br />
clean shaven. Within the walls <strong>of</strong> Darkhold, he<br />
wears multihued robes <strong>of</strong> cut and quality worthy <strong>of</strong><br />
the fortress’s lord and master. When he’s traveling or<br />
expecting trouble, he dons his robe <strong>of</strong> blending, helm<br />
<strong>of</strong> teleportation, and gargoyle cloak and uses spells to<br />
alter his appearance.<br />
Personality: Sememmon is a mild, patient, observant,<br />
keenly intelligent man. While thoroughly evil<br />
and completely ruthless, he remains an understated<br />
man in almost all respects-he’s far from the raving<br />
egomaniac so many evil mages are. He’s loyal to the<br />
Zhentarim, his lover Ashemmi (whom he truly loves<br />
and who loves him in return), and to the other members<br />
<strong>of</strong> the Black Network’s Inner Circle-or, as loyal<br />
as one can be when all involved are wholly evil.<br />
Locales Frequented: Darkhold and its environs,<br />
Citadel <strong>of</strong> the Raven, and Zhentil Keep.<br />
History: Sememmon began his career as an apprentice<br />
to Manshoon. One <strong>of</strong> many, Sememmon<br />
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