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Villains' Lorebook.pdf - Department of Political Science

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128<br />

by the will <strong>of</strong> the mask-wearer.) The message must<br />

be 33 or fewer words spoken by the mask-wearer, and<br />

the message cannot be a spell incantation. The message<br />

can include a word <strong>of</strong> activation, however, perhaps<br />

to empower a magical item the target being is<br />

carrying or near.<br />

Fzoul Chembryl is known to treasure his bone mask,<br />

though his is by no means the only one in existence.<br />

Death Moon Orb<br />

The Death Moon Orb is a gleaming black and violet<br />

sphere whose colors swim uneasily, like oil on<br />

water, and which appears to actually absorb the light<br />

around it. When it is nearby, an aura <strong>of</strong> gloom and<br />

sadness descends. If looked at long enough, the negative<br />

image <strong>of</strong> Selunê’s surface can be seen glimmering<br />

faintly on the orb.<br />

History: Centuries ago, Larloch, sorcerer-king <strong>of</strong><br />

Netheril, created a powerful artifact with which he<br />

intended to control the minds <strong>of</strong> his court, reveal his<br />

enemies’ plans, and summon powerful beings from<br />

the Outer Planes. The artifact served him well, and<br />

he ruled for many years, eventually becoming a lich.<br />

Larloch even survived the collapse <strong>of</strong> Netheril<br />

and “lives” to this day in the depths <strong>of</strong> Warlock’s<br />

Keep. No fewer than 16 Red Wizards have braved<br />

the depths <strong>of</strong> the Keep, seeking Larloch’s treasures<br />

and magic; so far, only Szass Tam has emerged.<br />

At Warlock’s Keep, Szass Tam sealed a mysterious<br />

bargain with the extremely powerful lich and returned<br />

with several powerful enchanted items,<br />

among them the Death Moon Orb. He used the powers<br />

<strong>of</strong> the orb to free the tanar’ri lord Eltab, only to<br />

then imprison him on Thakorsil’s Seat. Today, Szass<br />

Tam strives to inscribe the last <strong>of</strong> the nine Runes <strong>of</strong><br />

Chaos upon the seat to permanently bind Eltab to<br />

his will, and he uses the Death Moon Orb to battle<br />

his enemies for control <strong>of</strong> the nation <strong>of</strong> Thay.<br />

Campaign Use: As noted, the Death Moon Orb is<br />

currently in the possession <strong>of</strong> Szass Tam, one <strong>of</strong> the<br />

most evil and dangerous individuals in Faerûn, and<br />

is being used to further his wicked schemes. The<br />

“Runes <strong>of</strong> Chaos” adventure in the Spellbound boxed<br />

set has full details. This artifact’s powers are:<br />

Constant: The orb functions as a crystal ball with<br />

ESP and clairaudience.<br />

Invoked: The orb has the following powers, each<br />

<strong>of</strong> which can be invoked only by its possessor: animate<br />

dead and domination (3 times a day), charm person<br />

(5 times a day) and mass charm (once per day).<br />

Additionally, the possessor may summon one<br />

tanar’ri, yugoloth, or baatezu and compel it to perform<br />

a task. Only one such creature may be summoned<br />

at a time. If the creature summoned is <strong>of</strong> 5<br />

HD or less, the orb may not be used for summoning<br />

for another 10 days. If the creature is 5-10 HD, it<br />

may not be used again for summoning for a month; if<br />

it is <strong>of</strong> 10HD or more, the orb may not be used to<br />

summon another for an entire year. Once the task is<br />

completed, the creature returns to its plane <strong>of</strong> origin.<br />

(Szass Tam used the orb to compel Eltab to sit in<br />

Thakorsil’s Seat, which imprisoned him, preventing<br />

his return to his plane <strong>of</strong> origin.)<br />

Curse: The alignment <strong>of</strong> the orb’s user eventually<br />

shifts to chaotic evil. It also compels its user to<br />

greater and greater acts <strong>of</strong> evil, until the user becomes<br />

notorious as a monster <strong>of</strong> complete wickedness<br />

and cruelty. Such individuals invariably perish<br />

in some fashion unless, like Szass Tam and Larloch,<br />

they continue as undead creatures.<br />

Suggested Means <strong>of</strong> Destruction:<br />

The orb must be devoured by a tarrasque.<br />

The orb must be transported to Arborea or an-<br />

other Outer Plane <strong>of</strong> Good and destroyed by one <strong>of</strong><br />

the gods who dwell there.<br />

The orb can be destroyed with high-magic spells<br />

that can be cast only by the powerful High Mages <strong>of</strong><br />

the isle <strong>of</strong> Evermeet. (See the ARCANE AGE<br />

Cormanthyr boxed set for revised High-Magic rules.)<br />

Ebon Lash<br />

Created by and for the Red Wizards, ebon lashes are<br />

short, enchanted black whips. They strike in combat<br />

for 1d6+1 points <strong>of</strong> damage and require any target<br />

struck to successfully save vs. wand or be incapacitated<br />

by pain for 2d4 rounds. The wielder <strong>of</strong> an ebon<br />

lash may also dominate (as the 5th-level wizard spell)<br />

once per day anyone the whip has hit.<br />

Flying Dagger<br />

This useful magical item was very popular as an animated<br />

guardian in younger days <strong>of</strong> the Realms. A flying<br />

dagger is typically about nine inches in length,<br />

and darts about silently, point-first. One to twelve<br />

such daggers are usually encountered. Many different<br />

specimens <strong>of</strong> flying daggers can be found across<br />

the face <strong>of</strong> Toril; therefore, a DM can freely alter the<br />

statistics <strong>of</strong> an individual flying dagger, creating one<br />

to fit specific campaigns. The secrets <strong>of</strong> magically animating<br />

such daggers are now known to few.

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