Villains' Lorebook.pdf - Department of Political Science
Villains' Lorebook.pdf - Department of Political Science
Villains' Lorebook.pdf - Department of Political Science
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the god Oghma to have Rinda the scribe (the one<br />
who finally created a workable version <strong>of</strong> the<br />
Cyrinishad) write the book entitled The True Life <strong>of</strong><br />
Cyric as a counter to the first work.<br />
Fzoul managed to flee to Teshwave with a number<br />
<strong>of</strong> key supporters before most <strong>of</strong> the Keep was destroyed<br />
by the giants, dragons, and humanoids that<br />
attacked. It’s rumored that Fzoul spent many months<br />
in the company <strong>of</strong> Manxam the beholder, waiting to<br />
see how the remaining pieces <strong>of</strong> the convoluted<br />
puzzle that involved Cyric, the Keep, and the Zhentarim<br />
fell.<br />
Apparently, it was during this time that Fzoul<br />
first got the idea to recruit several beholders to his<br />
own side-a plan that failed miserably. Instead,<br />
Fzoul finally managed to learn how to create un-<br />
dead beholders, known as death tyrants. Since that<br />
time, he’s forcibly “converted” eight beholders to<br />
such status.<br />
Finally, Fzoul’s prayers for an alternative to Cyric<br />
were answered when the Godson <strong>of</strong> Bane, Iyachtu<br />
Xvim, escaped his imprisonment beneath Zhentil<br />
Keep and declared his claim to his father’s divine<br />
portfolio: strife. Fzoul quickly converted and soon<br />
assumed leadership <strong>of</strong> the rapidly growing cult from<br />
Xana (LE hf P14). Fzoul hopes to induct many cult<br />
members into the Zhentarim, bolstering its ranks<br />
and increasing his importance to the Zhentarim and<br />
Manshoon.<br />
Motivations/Goals: Fzoul has embraced the god<br />
Xvim and hopes to lead the Godson’s church while<br />
his deity works to regain the portfolio <strong>of</strong> strife from<br />
the mad Cyric. He also hopes to bring many members<br />
<strong>of</strong> his burgeoning flock into the Zhentarim.<br />
Within the Black Network, Fzoul is careful to always<br />
appear helpful and be genuinely needed by<br />
Manshoon, all the while furtively grabbing as much<br />
power as he can (the cause <strong>of</strong> his past conflicts with<br />
Manshoon’s former pupil, Sememmon).<br />
Campaign Uses: As with his magely counterpart<br />
Manshoon, incorporating Fzoul into your campaign<br />
must be handled carefully. However, Fzoul has been<br />
active in building his new faith, and therefore PCs<br />
are more likely to encounter Fzoul, his minions, and<br />
his plots than those <strong>of</strong> the more subtle Manshoon.<br />
Sources: Ruins <strong>of</strong> Zhentil Keep boxed set, Prince <strong>of</strong><br />
Lies, Faiths & Avatars.<br />
Ghost<br />
Human male 5th-level thief<br />
ARMOR CLASS: 10<br />
MOVE: 12<br />
HIT POINTS: 19<br />
THAC0: 18<br />
NO. OF ATTACKS: 1<br />
ALIGNMENT: Chaotic evil<br />
STR 7, DEX 12, CON 9, INT 14, WIS 14, CHA 8<br />
Thieving Abilities: PP 25%; OL 60%; F/RT 45%;<br />
MS 15%; HS 50%; DN 55%; CW 70%; RL 10%.<br />
Weapons <strong>of</strong> Pr<strong>of</strong>iciency: Club, dagger, short<br />
sword.<br />
Nonweapon Pr<strong>of</strong>iciencies: Appraising, direction<br />
sense, disguise, rope use.<br />
Equipment: Ghost has access to normal adventuring<br />
gear for a thief, including thieves’ picks and<br />
tools, torches, rope, and so on.<br />
Magical Items: Ghost’s most potent magical item<br />
was actually three items known as ghearufu. Composed<br />
<strong>of</strong> a small gold-edged mirror on a necklace<br />
chain and one black and one white glove, ghearufu<br />
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