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Elephants Elephants - Wildpro - Twycross Zoo

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einforcer. Classical conditioning thus causes an animal to learn the<br />

association between two stimuli.<br />

Classical conditioning is used by elephant handlers in establishing a bridge. A<br />

bridge is a term for the association between a stimulus such as a whistle,<br />

clicker or the word ‘good’ and a tangible reward, a primary reinforcer such as<br />

food. The word bridge is used because the stimulus ‘bridges’ the time<br />

between when the elephant executes the desired behaviour and when it gets<br />

its reward. Creating a bridge is very important as it is often very difficult to<br />

present the actual reward at the correct time in order to reinforce the<br />

behaviour. Elephant handlers establish a connection by associating a food<br />

reward with a clicker (or any other stimulus like a whistle, or the word<br />

“good”, etc) by clicking the clicker and delivering a favourite food item.<br />

Initially these signals are meaningless but when paired with a reinforcer for a<br />

long enough period of time, they become a reinforcer themselves. In<br />

protected contact the bridge is usually a whistle and in free contact the word<br />

‘good’.<br />

This is repeated many times in a row with pauses in between the trials. After<br />

a series of trials, the elephant begins to associate the sound with an upcoming<br />

treat. This is called a conditioned reinforcer. The sound becomes a signal for the<br />

upcoming reinforcement.<br />

Operant conditioning is also used (Dineley 1984). In classical conditioning a<br />

relationship is established between two independent events. In operant<br />

conditioning a relationship is established between an aspect of the animal’s<br />

own behaviour and the occurrence of an external event. Thus a bird may<br />

associate turning over a leaf with finding an insect and each time he finds one<br />

the response is reinforced, i.e. the association is formed between a behaviour<br />

and a consequence. Positive reinforcement increases the occurrence of a<br />

behaviour by providing a pleasant stimulus for reinforcement. Negative<br />

reinforcement is the use of an unpleasant stimulus to produce a response; note<br />

that the behaviour will again increase in frequency as a result of the unpleasant<br />

stimulus. A good handler observes what the elephant does naturally,<br />

determines the behaviour to be trained, determines what motivates the<br />

elephant, and then modifies the behaviour through operant conditioning.<br />

Techniques used to modify a behaviour through the use of positive<br />

reinforcement, negative reinforcement, and punishment may vary from handler to<br />

handler. Both positive and negative reinforcement are used to achieve a<br />

desired response, whereas punishment is used to discourage an undesirable<br />

response and is only used when the animal performs an undesired behaviour.<br />

Another method of dealing with undesirable behaviour (which is used in PC<br />

situations) is the removal of a pleasant stimulus, e.g. a dolphin trainer walking<br />

away with the bucket of fish. This is known as time-out. Punishment is the<br />

application of an aversive stimulus to decrease a behaviour, like a cow<br />

touching an electric fence.<br />

Training an elephant to execute any given behaviour is essentially an exercise<br />

in problem solving. The elephant has to figure out what the handler wants in<br />

order to receive a reward. The clearer the handler can communicate the goals<br />

to the elephant, the quicker the goals can be obtained. This is done through<br />

successive approximation or shaping. Successive approximation is teaching a<br />

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