Mythic Vistas: SpirosBlaak - Property Is Theft!
Mythic Vistas: SpirosBlaak - Property Is Theft!
Mythic Vistas: SpirosBlaak - Property Is Theft!
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102<br />
Witchfinder<br />
When the See in Vas proclaimed arcane magic a dangerous<br />
blasphemy against Spiros’ righteousness, the Pontiff formed a body<br />
of fanatical holy warriors, the Kith of Witchfinders, to purge the<br />
monstrosity of sorcery from the land. These individuals are fanatical<br />
about meeting their goal, and act without hesitation in morally<br />
ambiguous situations that would give others pause.<br />
Hit Die: d8.<br />
Requirements<br />
To qualify to become a witchfinder, a character must fulfill all the<br />
following criteria.<br />
Race: Human.<br />
Alignment: Any lawful.<br />
Base Aack Bonus: +3.<br />
Base Will Save: +4.<br />
Skills: Knowledge (arcana) 6 ranks, Knowledge (religion) 4 ranks,<br />
Spellcra 5 ranks.<br />
Feats: Pious Link*, Track.<br />
*See Chapter Ten: Skills & Feats for details on this new feat.<br />
Special: The character must be zealously devoted to the Church<br />
of Spiros and fervently believe the use of arcane magic is a heresy.<br />
Approval to join the Kith must be granted by a cardinal of Spiros or<br />
the Pontiff himself. The candidate must not possess the ability to cast<br />
arcane spells.<br />
Class Skills<br />
The witchfinder’s class skills (and the key ability for each skill) are<br />
Bluff (Cha), Concentration (Con), Cra (Int), Gather Information<br />
(Cha), Intimidate (Cha), Knowledge (arcana) (Int), Knowledge<br />
(religion) (Int), Listen (Wis), Ride (Dex), Search (Int), Sense Motive<br />
(Wis), Spellcra (Int), Spot (Wis), and Survival (Wis). See Chapter<br />
Four: Skills in the PHB for skill descriptions.<br />
Skill Points at Each Level: 4 + Int modifier.<br />
Class Features<br />
All of the following are class features of the witchfinder prestige class.<br />
Weapon and Armor Proficiency<br />
Witchfinders are proficient with all simple and martial weapons and<br />
with light armor.<br />
Detect Magic (Sp)<br />
At will, a witchfinder can use detect magic as the spell, except it only<br />
applies to arcane magic (spells cast by wizards and sorcerers, for<br />
instance).<br />
Table 9–8: The Witchfinder<br />
Chapter Nine: Prestige Classes<br />
Spells<br />
At 1st level, a witchfinder gains the ability to cast a small number<br />
of divine spells, which are drawn from the witchfinder spell list. A<br />
witchfinder must choose and prepare her spells in advance.<br />
To prepare or cast a spell, a witchfinder must have a Wisdom<br />
score equal to at least 10 + the spell level. The Difficulty Class for a<br />
saving throw against a witchfinder’s spell is 10 + the spell level + the<br />
witchfinder’s Wisdom modifier.<br />
A witchfinder can cast only a certain number of spells of each<br />
spell level per day. Her base daily spell allotment is given on Table<br />
9–8: The Witchfinder. In addition, she receives bonus spells per day<br />
if she has a high Wisdom score. When Table 9–8: The Witchfinder<br />
indicates that the witchfinder gets 0 spells per day of a given spell<br />
level, she gains only the bonus spells she would be entitled to based<br />
on her Wisdom score for that spell level.<br />
A witchfinder prepares and casts spells the way a cleric does,<br />
although she cannot lose a prepared spell to spontaneously cast a cure<br />
spell in its place. A witchfinder may prepare and cast any spell on the<br />
witchfinder spell list, provided that she can cast spells of that level, but<br />
she must choose which spells to prepare during her daily meditation.<br />
Blessing of Purpose (Ex)<br />
At 2nd level, a witchfinder’s dedication to her mission grants her a<br />
+2 competence bonus to Bluff, Gather Information, Intimidate, and<br />
Sense Motive checks.<br />
Incorruptible (Su)<br />
At 3rd level, a witchfinder gains a +4 sacred bonus to resist<br />
enchantment, charm, and compulsion effects.<br />
Companion of the Hunt<br />
Much like his quarry may acquire an arcane familiar, a 5th-level<br />
witchfinder may call upon a divine servant. This creature abides by<br />
the same rules as a wizard or sorcerer’s familiar (see Chapter Three:<br />
Classes in the PHB), except the companion is either a hawk or owl.<br />
Spell Resistance (Su)<br />
At 6th level, a witchfinder has a spell resistance equal to 10 + his<br />
witchfinder class level against arcane spell and effects only.<br />
Dispel Magic (Sp)<br />
At 7th level, a witchfinder may dispel magic (as per the dispel magic<br />
spell) as a cleric of the same level. He may use this ability a number<br />
of times per day equal to 1 + his Charisma modifier (minimum of<br />
once/day).<br />
Arcane Backfire (Su)<br />
At 10th level, a witchfinder, a number of times per day equal to 1 +<br />
her Charisma bonus (if any), can cause an arcane spell or spell-like<br />
Base Aack Fort Ref Will<br />
Spells per Day<br />
Level Bonus Save Save Save Special<br />
1st 2nd 3rd 4th<br />
1st +0 +2 +2 +2 Detect magic 1 — — —<br />
2nd +1 +3 +3 +3 Blessing of purpose 2 — — —<br />
3rd +2 +3 +3 +3 Incorruptible 2 1 — —<br />
4th +3 +4 +4 +4 — 3 2 — —<br />
5th +3 +4 +4 +4 Companion of the hunt 3 2 1 —<br />
6th +4 +5 +5 +5 Spell resistance 4 3 2 —<br />
7th +5 +5 +5 +5 Dispel magic 4 3 2 1<br />
8th +6 +6 +6 +6 — 4 4 3 2<br />
9th +6 +6 +6 +6 — 4 4 3 2<br />
10th +7 +7 +7 +7 Arcane backfire 4 4 4 3