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Mythic Vistas: SpirosBlaak - Property Is Theft!

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102<br />

Witchfinder<br />

When the See in Vas proclaimed arcane magic a dangerous<br />

blasphemy against Spiros’ righteousness, the Pontiff formed a body<br />

of fanatical holy warriors, the Kith of Witchfinders, to purge the<br />

monstrosity of sorcery from the land. These individuals are fanatical<br />

about meeting their goal, and act without hesitation in morally<br />

ambiguous situations that would give others pause.<br />

Hit Die: d8.<br />

Requirements<br />

To qualify to become a witchfinder, a character must fulfill all the<br />

following criteria.<br />

Race: Human.<br />

Alignment: Any lawful.<br />

Base Aack Bonus: +3.<br />

Base Will Save: +4.<br />

Skills: Knowledge (arcana) 6 ranks, Knowledge (religion) 4 ranks,<br />

Spellcra 5 ranks.<br />

Feats: Pious Link*, Track.<br />

*See Chapter Ten: Skills & Feats for details on this new feat.<br />

Special: The character must be zealously devoted to the Church<br />

of Spiros and fervently believe the use of arcane magic is a heresy.<br />

Approval to join the Kith must be granted by a cardinal of Spiros or<br />

the Pontiff himself. The candidate must not possess the ability to cast<br />

arcane spells.<br />

Class Skills<br />

The witchfinder’s class skills (and the key ability for each skill) are<br />

Bluff (Cha), Concentration (Con), Cra (Int), Gather Information<br />

(Cha), Intimidate (Cha), Knowledge (arcana) (Int), Knowledge<br />

(religion) (Int), Listen (Wis), Ride (Dex), Search (Int), Sense Motive<br />

(Wis), Spellcra (Int), Spot (Wis), and Survival (Wis). See Chapter<br />

Four: Skills in the PHB for skill descriptions.<br />

Skill Points at Each Level: 4 + Int modifier.<br />

Class Features<br />

All of the following are class features of the witchfinder prestige class.<br />

Weapon and Armor Proficiency<br />

Witchfinders are proficient with all simple and martial weapons and<br />

with light armor.<br />

Detect Magic (Sp)<br />

At will, a witchfinder can use detect magic as the spell, except it only<br />

applies to arcane magic (spells cast by wizards and sorcerers, for<br />

instance).<br />

Table 9–8: The Witchfinder<br />

Chapter Nine: Prestige Classes<br />

Spells<br />

At 1st level, a witchfinder gains the ability to cast a small number<br />

of divine spells, which are drawn from the witchfinder spell list. A<br />

witchfinder must choose and prepare her spells in advance.<br />

To prepare or cast a spell, a witchfinder must have a Wisdom<br />

score equal to at least 10 + the spell level. The Difficulty Class for a<br />

saving throw against a witchfinder’s spell is 10 + the spell level + the<br />

witchfinder’s Wisdom modifier.<br />

A witchfinder can cast only a certain number of spells of each<br />

spell level per day. Her base daily spell allotment is given on Table<br />

9–8: The Witchfinder. In addition, she receives bonus spells per day<br />

if she has a high Wisdom score. When Table 9–8: The Witchfinder<br />

indicates that the witchfinder gets 0 spells per day of a given spell<br />

level, she gains only the bonus spells she would be entitled to based<br />

on her Wisdom score for that spell level.<br />

A witchfinder prepares and casts spells the way a cleric does,<br />

although she cannot lose a prepared spell to spontaneously cast a cure<br />

spell in its place. A witchfinder may prepare and cast any spell on the<br />

witchfinder spell list, provided that she can cast spells of that level, but<br />

she must choose which spells to prepare during her daily meditation.<br />

Blessing of Purpose (Ex)<br />

At 2nd level, a witchfinder’s dedication to her mission grants her a<br />

+2 competence bonus to Bluff, Gather Information, Intimidate, and<br />

Sense Motive checks.<br />

Incorruptible (Su)<br />

At 3rd level, a witchfinder gains a +4 sacred bonus to resist<br />

enchantment, charm, and compulsion effects.<br />

Companion of the Hunt<br />

Much like his quarry may acquire an arcane familiar, a 5th-level<br />

witchfinder may call upon a divine servant. This creature abides by<br />

the same rules as a wizard or sorcerer’s familiar (see Chapter Three:<br />

Classes in the PHB), except the companion is either a hawk or owl.<br />

Spell Resistance (Su)<br />

At 6th level, a witchfinder has a spell resistance equal to 10 + his<br />

witchfinder class level against arcane spell and effects only.<br />

Dispel Magic (Sp)<br />

At 7th level, a witchfinder may dispel magic (as per the dispel magic<br />

spell) as a cleric of the same level. He may use this ability a number<br />

of times per day equal to 1 + his Charisma modifier (minimum of<br />

once/day).<br />

Arcane Backfire (Su)<br />

At 10th level, a witchfinder, a number of times per day equal to 1 +<br />

her Charisma bonus (if any), can cause an arcane spell or spell-like<br />

Base Aack Fort Ref Will<br />

Spells per Day<br />

Level Bonus Save Save Save Special<br />

1st 2nd 3rd 4th<br />

1st +0 +2 +2 +2 Detect magic 1 — — —<br />

2nd +1 +3 +3 +3 Blessing of purpose 2 — — —<br />

3rd +2 +3 +3 +3 Incorruptible 2 1 — —<br />

4th +3 +4 +4 +4 — 3 2 — —<br />

5th +3 +4 +4 +4 Companion of the hunt 3 2 1 —<br />

6th +4 +5 +5 +5 Spell resistance 4 3 2 —<br />

7th +5 +5 +5 +5 Dispel magic 4 3 2 1<br />

8th +6 +6 +6 +6 — 4 4 3 2<br />

9th +6 +6 +6 +6 — 4 4 3 2<br />

10th +7 +7 +7 +7 Arcane backfire 4 4 4 3

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