Mythic Vistas: SpirosBlaak - Property Is Theft!
Mythic Vistas: SpirosBlaak - Property Is Theft!
Mythic Vistas: SpirosBlaak - Property Is Theft!
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Dire Hawk<br />
Small Animal<br />
Hit Dice: 3d8+3 (16 hp)<br />
Initiative: +4<br />
Speed: 10 . (2 squares), fly 60 . (average)<br />
Armor Class: 19 (+1 size, +4 Dex, +4 natural), touch 15, flat-footed 15<br />
Base Aack/Grapple: +2/+0<br />
Aack: Claw +7 melee (1d6+2)<br />
Full Aack: 2 claws +7 melee (1d6+2), bite +2 melee (1d4+1)<br />
Space/Reach: 5 ./ 5 .<br />
Special Aacks: —<br />
Special Qualities: Low-light vision<br />
Saves: Fort +4, Ref +7, Will +5<br />
Abilities: Str 14, Dex 19, Con 12, Int 2, Wis 14, Cha 6<br />
Skills: Listen +5, Spot +13<br />
Feats: Flyby Aack, Weapon Finesse<br />
Environment: Temperate forests<br />
Organization: Solitary or pair<br />
Challenge Rating: 2<br />
Treasure: None<br />
Alignment: Always neutral<br />
Advancement: 4-6 HD (Small), 7-9 HD (Medium)<br />
Level Adjustment: —<br />
Descending from the sky is an enormous hawk, its wingspan twice as wide<br />
as a human is tall. Its brown feathers are striped at the tail, and its beak is a<br />
ruddy crimson color.<br />
Dire hawks wheel and soar in the sky, their keen eyes ever<br />
watchful for a lone sheep, horse, or even child. When the dire hawk<br />
does strike, it is fast, plummeting from above to tear into its prey<br />
with razor-sharp talons.<br />
Dire hawks grow to be over 4 feet long, with a 12-foot wingspan,<br />
and weighing over 50 pounds.<br />
Combat<br />
Dire hawks aack by swooping at unsuspecting prey from above,<br />
using their claw aacks to tear their foes apart.<br />
Skills: A dire hawk has a +8 racial bonus on Spot checks.<br />
Medium Undead (Shapechanger)<br />
Hit Dice: 2d12 (13 hp)<br />
Initiative: +2<br />
Speed: 30 . (6 squares)<br />
Armor Class: 13 (+2 Dex, +1 natural), touch 12, flat-footed 11<br />
Base Aack/Grapple: +1/+2<br />
Aack: Claw +2 melee (1d4+1)<br />
Full Aack: 2 claws +2 melee (1d4+1)<br />
Space/Reach: 5 ./5 .<br />
Special Aacks: Allure, compulsion<br />
Special Qualities: Conceal, darkvision 60 ., undead traits,<br />
unseling aura<br />
Saves: Fort +0, Ref +2, Will +4<br />
Abilities: Str 12, Dex 15, Con —, Int 10, Wis 13, Cha 20<br />
Skills: Bluff +15, Diplomacy +7, Disguise +18 (+20 acting), Hide +4,<br />
Intimidate +7, Listen +2, Move Silently +3, Search +1, Spot +2<br />
Feats: Skill Focus (Disguise)<br />
Environment: Any community<br />
Organization: Solitary<br />
Challenge Rating: 1<br />
Treasure: 50% coins, 50% goods, 50% items<br />
Chapter Six: Monsters of the Archduchy 45<br />
Dizwosina (Enthraller)<br />
Dire Raven<br />
Small Animal<br />
Hit Dice: 2d8+2 (11 hp)<br />
Initiative: +3<br />
Speed: 10 . (2 squares), fly 40 . (average)<br />
Armor Class: 16 (+1 size, +3 Dex, +2 natural), touch 14, flat-footed 13<br />
Base Aack/Grapple: +1/–4<br />
Aack: Claws +5 melee (1d3–1)<br />
Full Aack: 2 claws +5 melee (1d3–1), bite +0 melee (1d4–1)<br />
Space/Reach: 5 ./5 .<br />
Special Aacks: —<br />
Special Qualities: Low-light vision<br />
Saves: Fort +4, Ref +6, Will +5<br />
Abilities: Str 9, Dex 17, Con 12, Int 2, Wis 14, Cha 6<br />
Skills: Listen +4, Spot +6<br />
Feats: Weapon Finesse<br />
Environment: Temperate Forests<br />
Organization: Solitary<br />
Challenge Rating: 1<br />
Treasure: None<br />
Alignment: Always neutral<br />
Advancement: 3-4 HD (Small), 5-6 HD (Medium)<br />
Level Adjustment: —<br />
This glossy black bird feeds on the organs of a corpse.<br />
Terrible carrion birds, the dire raven follows the path of armies,<br />
feeding on the dead when they fall. Unlike their smaller kin, these<br />
birds are not frightened of humans at all, and if one threatens to<br />
disturb its meal, the dire raven aacks.<br />
Dire ravens are, on average, about 4 feet long, with an 8-foot<br />
wingspan, and weighing about 40 pounds.<br />
Combat<br />
Dire ravens typically don’t initiate combat; instead they feast on the<br />
dead. If threatened however, they viciously aack with their claws<br />
and beaks.<br />
Alignment: Always neutral evil<br />
Advancement: 3–6 HD (Medium)<br />
Level Adjustment: —<br />
A beautiful woman walks down the street, and every man’s head turns as<br />
she passes. Oddly, children react in a strange way, suddenly crying at her<br />
appearance, hiding behind their mothers’ skirts, or even fleeing. Still, she a<br />
beauty, and her glance sends your heart racing.<br />
Tragically, some plain and homely women are victims of violence.<br />
Whether denounced as witches, butchered by loveless husbands<br />
lusting aer young maidens, or abandoned to starvation or exposure<br />
because they grow old, the result is the same. In some cases, the horror<br />
and cause of their deaths force the victims to return as dizwosinas:<br />
deranged undead who seek vengeance for the injustices done to them.<br />
When a dizwosina rises from the dead, she first hunts for those<br />
males directly responsible for her death, for example an abusive<br />
husband. She then turns her hate on those indirectly responsible,<br />
such as a male relative who knew about the abuse she suffered at<br />
her husband’s hands but did nothing to stop it. Finally, as madness<br />
swallows the last vestiges of her former humanity, she kills males<br />
indiscriminately.