Mythic Vistas: SpirosBlaak - Property Is Theft!
Mythic Vistas: SpirosBlaak - Property Is Theft!
Mythic Vistas: SpirosBlaak - Property Is Theft!
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26<br />
Duchy Population: 168,000 (68% human, 10% Rilgoth human, 8%<br />
dwarves, 14% other).<br />
Duchy Boundaries: Hemmed in by the River of Fire to the west<br />
and the Swamp of Woe to the east, the Duchy of Hiltaenos<br />
claims and patrols the lands up to the Wild Vode’s edge, north to<br />
Fire Eye Mountain and south to the border of the Warder Hills.<br />
Religions: Spiros and Shivanos.<br />
Imports: Weapons, armor, and horses.<br />
Exports: Soldiers, mercenaries, timber, stone, iron, bronze, and<br />
lead.<br />
Languages: Common and Rilgoth.<br />
Alignments: Neutral good, neutral, and lawful good.<br />
Hiltaenos is known as both the Warder of Light and the Crown of<br />
Keeps. Considered the rustic sibling of the other duchies, Hiltaenos,<br />
as one of the nation’s major strong points, is perhaps the greatest<br />
contributor to the west’s warlike reputation. Home to the Daelian<br />
War College and the Academy of Fellowship, the wide dirt roads of<br />
this torch-lit, relatively primitive fortress-city always echo with the<br />
perfectly timed marching of troops and the jangling of swords from<br />
the pommels of war saddles. Unlike most cities of its size, Hiltaenos<br />
contains no sewers. Instead, refuse and filth run through roadside<br />
ditches to nearby creeks.<br />
A single wall does not protect the city; most of the various<br />
districts and blocks are protected within their own separate<br />
fortifications. Thus, Hiltaenos appears as a series of small, crampedtogether<br />
fortresses rather than an orthodox metropolis. Any<br />
aacker aempting to take the city would have to partition his<br />
forces to encircle and besiege each walled area individually, thereby<br />
spreading his forces thin and requiring his troops to turn their backs<br />
to one compound to assault another. This unconventional strategy<br />
has been proven sound many times throughout Hiltaenos’ long<br />
history of war and siege.<br />
Relations<br />
The other duchies, especially those to the south and east, view the<br />
people of Hiltaenos as gruff and barbaric frontiersmen. Hiltaenos’<br />
communication with the capital has always remained good, despite<br />
Hiltaenos’ resentment of <strong>SpirosBlaak</strong>’s relationship with hated<br />
Kirvos. Hiltaenos maintains an amicable relationship with Vas,<br />
although Vas tirelessly complains about Hiltaenos’ training and<br />
deployment of war magi. However, the military hierarchy of the<br />
Crown of Keeps naturally irritates peaceful Askalan. And, of course,<br />
the funding needed to maintain Hiltaenos’ numerous soldiers and<br />
schools has always incensed Dreij’s bean counters.<br />
Locations of Note<br />
The following are locations of note in Hiltaenos.<br />
Academy of Fellowship<br />
The academy’s stone fortress rises from a hill and claims almost 200<br />
acres of the city’s eastern outskirts. The fortress houses a stables and<br />
a student barracks within the shadows of its high walls. Initiated<br />
academy members in good standing handpick the academy’s<br />
potential Sentinels. When the chosen students prove their mele<br />
and are accepted into the academy, they join the most elite force of<br />
fighting men and women in all the Archduchy.<br />
Daelian War College<br />
The Daelian War College twists through the city’s core like a great<br />
tree with rambling roots. The college’s main compound sits at its<br />
center like a stone bole, while the various campuses of this celebrated<br />
institute intermingle amongst the civilian structures. The college’s<br />
buildings stand out among the city’s edifices, however. Each structure<br />
is marked by distinctive decorations of war and the haughty, brash<br />
Chapter Four: Customs, Communities, and Geography<br />
students milling about them. The campuses are divided by their focus<br />
of study, which include, but are not limited to, the schools of siege<br />
engineering, bale alchemy, firearms, archery (bow and crossbow),<br />
scouting, cavalry combat, infantry combat, strategy and tactics,<br />
advanced strategy, logistics, officer’s training, and combat medicine.<br />
Schools of divine combat casting and an academy for Hiltaenos’<br />
renowned war magi were both added within the past two centuries.<br />
People of Note<br />
The following are people of note in Hiltaenos.<br />
Duke Paratros Daelian XXVI<br />
Male Spiran 6th-level fighter, LG.<br />
The youngest son and a distinguished centurion, Paratros grew up<br />
expecting, at most, to lead men into bale; he never thought he’d rule<br />
an entire city. When Savior assassins slew his entire family while he<br />
was away on maneuvers with his legion, the young warrior inherited<br />
the throne. Paratros, a strong youngster of unassuming looks, knows<br />
lile of diplomacy, even less of bureaucracy, and has no patience for<br />
either despite his line’s long history as talented administrators and<br />
conscientious rulers. Only the years ahead can reveal whether or not<br />
the new duke is up to the role thrust upon him.<br />
Lord Guardian Marcus Artaenias<br />
Male Spiran 8th-level fighter/10th-level Sentinel, NG.<br />
The tall, broad, one-eyed Lord Guardian commands the Sentinels<br />
of the Homeguard and serves as the Academy of Fellowship’s<br />
headmaster. Although technically answerable to the See in Vas,<br />
Artaenias suspects the depths of the Church’s corruption, and so<br />
he acts with more independence than the Pontiff likes. There are<br />
rumors in the See of Vas Artaenias will be removed because of<br />
his age, frailness, and failing memory. Those who know Marcus<br />
Artaenias know his memory is sharp and his body remains strong<br />
and healthy.<br />
The Silver Dragoons<br />
The dragoons are a brotherhood of knights, all of noble birth,<br />
dedicated to protecting the Archduchy of <strong>SpirosBlaak</strong> from<br />
lycanthropes. Although these cavaliers abide by a code of honor (of a<br />
sort), to a one they hate and despise all kav, and have commied many<br />
atrocities against the shapeshiers. The dragoons are easily recognized<br />
by their pristine silver-plated armor and dragonskull helms.<br />
Kannis, the Stout Stone<br />
Lord Marshal of the Western Watch Gaffidious<br />
Bordistole<br />
Symbol: A yellow heraldic shield containing<br />
a many-branched tree with eyes for fruit.<br />
Population: 6,000 (60% human, 14% Rilgoth<br />
human, 6% halfling, 2% elven, 5% halfelven,<br />
13% other).<br />
Special Population:100 Barbas Fusiliers, 2<br />
Archducal infantry legions, 2 Archducal<br />
artillery legions, 2 Archducal cavalry<br />
maniples, 3 Archducal siege legions, 200 Sentinels of the Homeguard.<br />
Religions: Spiros and Sycleese.<br />
Imports: Foodstuffs and complex tools.<br />
Exports: Timber, fur, and stone.<br />
Languages: Common and Rilgoth.<br />
Alignments: Neutral good, chaotic good, and neutral evil.<br />
Considered a holding of the entire Archduchy, beholden to no one<br />
duke, Kannis is a vital extension of man’s taming of the Wildlands.