Mythic Vistas: SpirosBlaak - Property Is Theft!
Mythic Vistas: SpirosBlaak - Property Is Theft!
Mythic Vistas: SpirosBlaak - Property Is Theft!
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22<br />
Fawllastide<br />
This holiday marks the return of spring, and it is celebrated at<br />
different times around the Archduchy, depending upon the weather<br />
conditions. A week aer the first major thaw following winter,<br />
the community takes the day off to dance, feast, and pray for<br />
prosperous crops.<br />
The Hour of Righteousness<br />
An annual holiday to the faithful of Spiros, the hour before midnight<br />
on the 1st of Spirosteez is set aside for penance. During this time, the<br />
faithful openly expunge their sins before and icon of their god or a<br />
Chapter Four: Customs, Communities, and Geography<br />
member of the priesthood. They spend the remainder of the day in<br />
silent reflection, meditation, and prayer. In Vas, Spiros’ holy city, the<br />
zealous priesthood twisted this holiday to encourage the faithful to<br />
inform on their neighbors and family.<br />
Welkfest<br />
The Feast of Welcome, this most holy of days commemorates the<br />
gods’ arrival on the mortal plane. Feasting, drinking, and plays<br />
depicting Gods’ Fall and the bales to come start at sunrise and last<br />
well into the night. Welkfest falls on the 25th of Logothasias.<br />
Communities of the Archduchy<br />
This section details the more noteworthy communities of the<br />
Archduchy of <strong>SpirosBlaak</strong>. Of course, the GM may scaer many more<br />
small villages, hamlets, and even duchies on the map.<br />
Arkanmedia (fabled lavayne city)<br />
Unknown; thought to be a military leader or council.<br />
Symbol: Unknown.<br />
Population: Unknown but believed to be as high as 50,000. All are<br />
assumed to be lavayne.<br />
Religions: Believed to be predominantly Arkanocles, with Spiros<br />
being recognized as well.<br />
Imports: None.<br />
Exports: None.<br />
Relations: Arkanmedia, if it does indeed exist, has no relations<br />
with the outside world. The lavayne want lile to do with outsiders,<br />
and they keep entirely to themselves, not even allowing envoys from<br />
the duchies near their mountain.<br />
Languages: Dwarven, Elven, and Common.<br />
Alignment: Assumed to be lawful good.<br />
The few dwarves who escaped the fall of Mundaes tell of the<br />
lavayne collapsing caverns, of their homeland tunnels filling with<br />
magma, of invaders overrunning chambers, and of widespread<br />
death. Still, what followed aer the dwarves’ retreat and the lavayne’s<br />
sacrifice remains one of the Archduchy’s greatest mysteries. Most<br />
believe the lavayne still dwell under Fire Eye Mountain, living in the<br />
ruins of the old city, while eking out an existence amongst the lava<br />
and rock. Although the lavayne have not acknowledged the existence<br />
of their supposed homeland, let alone named it, the citizens of the<br />
Archduchy call it Arkanmedia, meaning “Place of Doom.”<br />
Legends and stories reaching the outside world say some great<br />
duty keeps the enigmatic lavayne from leaving the mountain for a