Mythic Vistas: SpirosBlaak - Property Is Theft!
Mythic Vistas: SpirosBlaak - Property Is Theft!
Mythic Vistas: SpirosBlaak - Property Is Theft!
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inflexible language. Faedic is a very nature-oriented tongue; the<br />
language has hundreds of words to describe a flower or color degree.<br />
Lycanthus: The universal language of the kavbroed, this is<br />
a difficult tongue for non-kav to master. It involves combining<br />
animalistic sounds, which are heavily accented by a kav’s type (i.e.,<br />
werewolf, wereraven, etc.), with more human-sounding speech.<br />
Merithian: Although this language is no longer spoken on<br />
Dracos, scholars have deciphered its meaning. Those who plunder<br />
tombs would find this language useful. The language is taught in<br />
Askalan’s best colleges.<br />
Naval Code: An ancient alphabet code with roots in the great<br />
elven navies, naval code has since been modified to Common<br />
alphabet and is ubiquitous throughout the human kingdoms.<br />
The naval code substitutes long and short pulses of light for<br />
leers, using a signal lantern or heliograph for transmission. The<br />
range of communication by naval code is impressive. A signal<br />
lantern reliably communicates up to 3 miles during the day, 10 miles<br />
at night or in overcast conditions. A heliograph disk can transmit<br />
messages over the horizon by projecting light against the boom of<br />
clouds. Weather conditions limit its use, but reliable communication<br />
at 20 or more miles is not uncommon.<br />
Old Rilgoth (Old Tongue): This nearly dead tongue of the<br />
ancient and fallen Rilgoth Empire is the musical language of<br />
scholars, learned nobility, and academicians. The wrien alphabet<br />
contains 64 characters, each of which is harshly angular. Anyone<br />
who speaks Old Rilgoth may aempt to speak or read its modern<br />
descendant, Rilgoth, with a successful DC 25 Intelligence check.<br />
Rilgoth: Rilgoth descended from its parent tongue, Old Rilgoth,<br />
into a harsh, brutal sounding language. The wrien alphabet<br />
contains only 31 symbols, most of which have come to represent<br />
entire words or concepts, much as do runes, rather than individual<br />
characters. Anyone who speaks Rilgoth may aempt to speak<br />
or read its predecessor, Old Rilgoth, with a successful DC 25<br />
Intelligence check.<br />
Semaphore: The semaphore flag code is an alphabet signaling<br />
system based on the waving of a pair of hand-held flags in a<br />
This section introduces new General and Item Creation feats, as well<br />
as additions and modifications to standard feats from the PHB. It<br />
also adds a new class of feats usable only by lycanthropes.<br />
Kav Feats<br />
These are feats available only to kav, granting them extra abilities<br />
that tap the properties of their mixed nature. Kav feats are available<br />
to kavraen and kavbroed. Kav feats and the Lycanthrope feats from<br />
Paradigm Concepts’ Slaves of the Moon are interchangeable.<br />
Amphibious Endurance (General)<br />
As a native of the water, you have steeled your body to withstand<br />
the rigors of life on land longer than is normal.<br />
Prerequisite: Aquatic subtype.<br />
Benefit: You can survive out of water for two hours per point of<br />
your Constitution score, before the effects of suffocation begin.<br />
Normal: Water-breathing creatures refer to their racial description<br />
to determine how long they may normally stay on land before<br />
suffocating.<br />
Animal Intuition (Kav)<br />
You have a preternatural sense for danger.<br />
Benefit: You gain a +2 bonus to initiative checks and Reflex saves.<br />
Chapter Ten: Skills & Feats 107<br />
New Feats<br />
Table 10–1: <strong>SpirosBlaak</strong> Languages<br />
Language Typical Speakers Alphabet<br />
Bakad Bakad –<br />
Faedic Faedians Faedic symbols<br />
(no real alphabet)<br />
Lycanthus Kavbroed Lycanthus<br />
Merithian None<br />
(dead language)<br />
Merithian<br />
Old Rilgoth The educated<br />
Old Rilgoth<br />
(Old Tongue) and nobility<br />
Naval Code — Common<br />
Rilgoth Rilgoth barbarians Rilgoth<br />
Semaphore — Common<br />
particular paern. It can be used to communicate in any language<br />
based on the Common alphabet, although variants may exist for<br />
other alphabets. The range of this communication is limited to lineof-sight,<br />
but transmission is relatively swi: a full sentence can be<br />
communicated with a full-round action.<br />
Semaphore is in common use by merchant seamen, who<br />
frequently maintain a signal officer on longer voyages. The code is<br />
widely disparaged by pirates, whose idea of signaling with a flag is<br />
hoisting the skull-and-crossbones.<br />
Using Skills by Native Region (Optional Rule)<br />
Some skills gain a bonus when used within a character’s native<br />
region: the nation, city, or territory of his birth and/or upbringing, as<br />
outlined in the character’s background. Whenever within this region<br />
(or, in some cases, when dealing with people from that region), the<br />
character gains a +1 or +2 bonus (GM’s discretion, depending on<br />
familiarity) to his skill checks with the following: Diplomacy, Gather<br />
Information, Knowledge (history), Knowledge (nature), Knowledge<br />
(religion), Knowledge (streetwise), Knowledge (tactics), and Survival.<br />
Arcane Warrior (General)<br />
You are adapted to harnessing mystic energies while wearing armor.<br />
Prerequisites: Base aack bonus +1, Armor Proficiency (any)<br />
Benefit: While wearing armor with which you are proficient, you<br />
reduce by 10% (to a minimum of 5%) the armor’s chance of spell<br />
failure for spells with somatic components.<br />
Armored Shapechange (Light) (Kav)<br />
You can change shapes without ruining your armor. As you alter in<br />
a new form, you release straps, untie laces, and shed your armor as<br />
part of your transformation.<br />
Benefit: When you change into a form larger than your current one,<br />
you can remove any light armor you wear as a swi action (see page<br />
100). You can only take your armor off in this manner if you change<br />
shape; you cannot remove it this quickly under other conditions.<br />
Armored Shapechange (Medium) (Kav)<br />
Your experience in wearing heavier armor and many hours of<br />
practice have taught you how to change shape without wrecking<br />
your armor.<br />
Prerequisite: Armored Shapechange (light).<br />
Benefit: This feat functions just like Armored Shapechange<br />
(light), except you can also remove medium armor as a free action<br />
while changing shape.