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Mythic Vistas: SpirosBlaak - Property Is Theft!

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inflexible language. Faedic is a very nature-oriented tongue; the<br />

language has hundreds of words to describe a flower or color degree.<br />

Lycanthus: The universal language of the kavbroed, this is<br />

a difficult tongue for non-kav to master. It involves combining<br />

animalistic sounds, which are heavily accented by a kav’s type (i.e.,<br />

werewolf, wereraven, etc.), with more human-sounding speech.<br />

Merithian: Although this language is no longer spoken on<br />

Dracos, scholars have deciphered its meaning. Those who plunder<br />

tombs would find this language useful. The language is taught in<br />

Askalan’s best colleges.<br />

Naval Code: An ancient alphabet code with roots in the great<br />

elven navies, naval code has since been modified to Common<br />

alphabet and is ubiquitous throughout the human kingdoms.<br />

The naval code substitutes long and short pulses of light for<br />

leers, using a signal lantern or heliograph for transmission. The<br />

range of communication by naval code is impressive. A signal<br />

lantern reliably communicates up to 3 miles during the day, 10 miles<br />

at night or in overcast conditions. A heliograph disk can transmit<br />

messages over the horizon by projecting light against the boom of<br />

clouds. Weather conditions limit its use, but reliable communication<br />

at 20 or more miles is not uncommon.<br />

Old Rilgoth (Old Tongue): This nearly dead tongue of the<br />

ancient and fallen Rilgoth Empire is the musical language of<br />

scholars, learned nobility, and academicians. The wrien alphabet<br />

contains 64 characters, each of which is harshly angular. Anyone<br />

who speaks Old Rilgoth may aempt to speak or read its modern<br />

descendant, Rilgoth, with a successful DC 25 Intelligence check.<br />

Rilgoth: Rilgoth descended from its parent tongue, Old Rilgoth,<br />

into a harsh, brutal sounding language. The wrien alphabet<br />

contains only 31 symbols, most of which have come to represent<br />

entire words or concepts, much as do runes, rather than individual<br />

characters. Anyone who speaks Rilgoth may aempt to speak<br />

or read its predecessor, Old Rilgoth, with a successful DC 25<br />

Intelligence check.<br />

Semaphore: The semaphore flag code is an alphabet signaling<br />

system based on the waving of a pair of hand-held flags in a<br />

This section introduces new General and Item Creation feats, as well<br />

as additions and modifications to standard feats from the PHB. It<br />

also adds a new class of feats usable only by lycanthropes.<br />

Kav Feats<br />

These are feats available only to kav, granting them extra abilities<br />

that tap the properties of their mixed nature. Kav feats are available<br />

to kavraen and kavbroed. Kav feats and the Lycanthrope feats from<br />

Paradigm Concepts’ Slaves of the Moon are interchangeable.<br />

Amphibious Endurance (General)<br />

As a native of the water, you have steeled your body to withstand<br />

the rigors of life on land longer than is normal.<br />

Prerequisite: Aquatic subtype.<br />

Benefit: You can survive out of water for two hours per point of<br />

your Constitution score, before the effects of suffocation begin.<br />

Normal: Water-breathing creatures refer to their racial description<br />

to determine how long they may normally stay on land before<br />

suffocating.<br />

Animal Intuition (Kav)<br />

You have a preternatural sense for danger.<br />

Benefit: You gain a +2 bonus to initiative checks and Reflex saves.<br />

Chapter Ten: Skills & Feats 107<br />

New Feats<br />

Table 10–1: <strong>SpirosBlaak</strong> Languages<br />

Language Typical Speakers Alphabet<br />

Bakad Bakad –<br />

Faedic Faedians Faedic symbols<br />

(no real alphabet)<br />

Lycanthus Kavbroed Lycanthus<br />

Merithian None<br />

(dead language)<br />

Merithian<br />

Old Rilgoth The educated<br />

Old Rilgoth<br />

(Old Tongue) and nobility<br />

Naval Code — Common<br />

Rilgoth Rilgoth barbarians Rilgoth<br />

Semaphore — Common<br />

particular paern. It can be used to communicate in any language<br />

based on the Common alphabet, although variants may exist for<br />

other alphabets. The range of this communication is limited to lineof-sight,<br />

but transmission is relatively swi: a full sentence can be<br />

communicated with a full-round action.<br />

Semaphore is in common use by merchant seamen, who<br />

frequently maintain a signal officer on longer voyages. The code is<br />

widely disparaged by pirates, whose idea of signaling with a flag is<br />

hoisting the skull-and-crossbones.<br />

Using Skills by Native Region (Optional Rule)<br />

Some skills gain a bonus when used within a character’s native<br />

region: the nation, city, or territory of his birth and/or upbringing, as<br />

outlined in the character’s background. Whenever within this region<br />

(or, in some cases, when dealing with people from that region), the<br />

character gains a +1 or +2 bonus (GM’s discretion, depending on<br />

familiarity) to his skill checks with the following: Diplomacy, Gather<br />

Information, Knowledge (history), Knowledge (nature), Knowledge<br />

(religion), Knowledge (streetwise), Knowledge (tactics), and Survival.<br />

Arcane Warrior (General)<br />

You are adapted to harnessing mystic energies while wearing armor.<br />

Prerequisites: Base aack bonus +1, Armor Proficiency (any)<br />

Benefit: While wearing armor with which you are proficient, you<br />

reduce by 10% (to a minimum of 5%) the armor’s chance of spell<br />

failure for spells with somatic components.<br />

Armored Shapechange (Light) (Kav)<br />

You can change shapes without ruining your armor. As you alter in<br />

a new form, you release straps, untie laces, and shed your armor as<br />

part of your transformation.<br />

Benefit: When you change into a form larger than your current one,<br />

you can remove any light armor you wear as a swi action (see page<br />

100). You can only take your armor off in this manner if you change<br />

shape; you cannot remove it this quickly under other conditions.<br />

Armored Shapechange (Medium) (Kav)<br />

Your experience in wearing heavier armor and many hours of<br />

practice have taught you how to change shape without wrecking<br />

your armor.<br />

Prerequisite: Armored Shapechange (light).<br />

Benefit: This feat functions just like Armored Shapechange<br />

(light), except you can also remove medium armor as a free action<br />

while changing shape.

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