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A history of Greek mathematics - Wilbourhall.org

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—<br />

.;<br />

METHOD OF LIMITS 477<br />

some function <strong>of</strong> x a value intermediate between the values<br />

<strong>of</strong> two other functions <strong>of</strong> x.<br />

Ex. 1. In IV. 25 a value <strong>of</strong> x is required such that 8/(x 2 + x)<br />

shall lie between x and x + 1<br />

One part <strong>of</strong> the condition gives 8 > x 3 + x 2 . Diophantus<br />

accordingly assumes 8 = (o; + -§-) 3 = x a -{-x 2 + ^x + Jy,<br />

which is<br />

> x 3 + x 2 . Thus x + •§ = 2 or 3? = § satisfies one part <strong>of</strong><br />

the condition. Incidentally it satisfies the other, namely<br />

8/(x 2 + x) < x+l. This is a piece <strong>of</strong> luck, and Diophantus<br />

is satisfied with it,<br />

saying nothing more.<br />

Ex. 2.<br />

We have seen how Diophantus concludes that, if<br />

i(a;2_60) > x > !(.£ 2 -60),<br />

then x is not less than 1 1 and not greater than 12 (V. 30).<br />

The problem further requires that x 2 — 60 shall be a square.<br />

Assuming a? 2 — 60 = (x— m) 2 , we find x = (m 2 + 60)/ 2 m.<br />

Since x > 1 1 and < 1 2, says Diophantus, it follows that<br />

24m > m 2 + 60 > 22 m;<br />

from which he concludes that m lies between 19 and 21.<br />

Putting m = 20, he finds x — \\\.<br />

III. Method <strong>of</strong> approximation to Limits.<br />

Here we have a very distinctive method called by Diophantus<br />

wapKroTrjs or Trapio-oTrjTos dycoyrj. The object is to solve such<br />

problems as that <strong>of</strong> finding two or three square numbers the<br />

sum <strong>of</strong> which is a given number, while each <strong>of</strong> them either<br />

approximates to one and the same number, or is subject to<br />

limits which may be the same or different.<br />

Two examples will best show the method.<br />

Ex. 1. Divide 13 into two squares each <strong>of</strong> which > 6 (V. 9).<br />

Take half <strong>of</strong> 13, i.e. 2<br />

6J, and find what small fraction 1 /x<br />

added to it will give a square<br />

thus<br />

6 J H<br />

or 26 + —<br />

5 j ><br />

x<br />

y<br />

must be a square.

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