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Elder Evils

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progeny of Ragnorra (see page 100). The heart of the crater<br />

fills with corrupt life as the Mother of Monsters regrows her<br />

form, strengthening daily. The PCs must strike while she is<br />

still vulnerable.<br />

RAGNORRA IN EBERRON<br />

Even the most ancient records of Ragnorra cannot agree<br />

on whether she was cast from the world during the Age of<br />

Dragons or the Age of Demons. Religious lore and astronomical<br />

evidence suggest that Ragnorra has made two passes over<br />

Eberron already, with a light seeding of spores during the Age<br />

of Giants and a heavier seeding during the Age of Monsters.<br />

A few scholars even speculate that warforged sentience<br />

resulted from Cannith experimentation with dormant spores<br />

recovered from Xen’drik.<br />

Ragnorra’s likely landing site is an isolated region of<br />

Khorvaire that teems with life, such as the Eldeen Reaches.<br />

The collision would create a firestorm engulfing thousands<br />

of square miles of forest.<br />

RAGNORRA IN FAERÛN<br />

Sages who specialize in extraplanar affairs have heard of<br />

Ragnorra, and records tell of her oscillating path between<br />

the planes. Tales recall a time of nothingness before the<br />

misty realm coalesced and pushed aside something older<br />

than creation and not of the gods: Ragnorra. Most who have<br />

heard the legends believe she has never touched Faerûn<br />

since then.<br />

Ragnorra would likely fall into the Marsh of Chelimber<br />

in the Western Heartlands. The collision would eject much<br />

of the area’s moisture into the upper reaches of the sky,<br />

later to precipitate across the world as a mix of noxious rain<br />

and spores.<br />

RAGNORRA<br />

As Ragnorra travels between the planes, she is a bloated mass<br />

of corrupt positive energy made flesh. More than a mile in<br />

diameter, trailing a cloud of proto-living matter over 200 miles<br />

long, the Mother of Monsters first appears near her destination<br />

world as a fiery comet. Her collision nearly obliterates<br />

her body, raining down fragments of herself. These seeds<br />

corrupt life around the impact crater to form a membrane, an<br />

extended aberration known as the worldskin (see page 102).<br />

For a short time after her arrival, this monstrosity exists only<br />

within the crater, but it will soon spread to encompass the<br />

entire world and recreate it in Ragnorra’s form.<br />

After impact, Ragnorra is but a fragment of her former<br />

self. She begins her regrowth as something resembling a<br />

great worm but soon transforms into something more to her<br />

liking. Jellylike appendages droop at odd angles from a central,<br />

amoeboid mass. Her skin ripples, blisters, and bursts, spreading<br />

a stinking goo, but always regrows, becoming a bit larger<br />

each time. Her form is always growing, always changing. One<br />

feature remains constant: Translucent flesh in her midsection<br />

reveals organs, blood vessels, and sinew arranged to depict a<br />

gigantic, dreaming face.<br />

By the time the world has been transformed into her idea<br />

of perfection, Ragnorra is restored to her original size. Her<br />

performance complete, she detaches from the surface, continuing<br />

on her path toward a new world to “correct.”<br />

Ragnorra CR 19<br />

hp 576 (48 HD); fast healing 20; DR 15/epic<br />

NE Gargantuan aberration (extraplanar)<br />

Init +1; Senses blindsight 500 ft., true seeing; Listen +56,<br />

Spot +56<br />

Aura corrupt positive energy (30 ft.)<br />

Languages telepathy 1,000 ft., tongues<br />

AC 36, touch 7, flat-footed 35<br />

Immune anathematic secrecy (malefi c property), impervious<br />

to the divine (malefi c property), death effects, fi re, gaze<br />

attacks, poison; elder evil immunities (page 6)<br />

Resist acid 20, cold 20, electricity 20; SR 34<br />

Fort +26, Ref +23, Will +31<br />

Speed 20 ft. (4 squares)<br />

Melee slam +45 (3d8+19 plus 1 vile)<br />

Space 20 ft.; Reach 20 ft.<br />

Base Atk +36; Grp +61<br />

Atk Options Automatic Still Spell, Awesome Blow, Improved<br />

Bull Rush, Improved Overrun, Power Attack, Quicken<br />

Spell-Like Ability (regenerate worldskin), Quicken Spell-<br />

Like Ability (skincasting), Widen Supernatural Ability<br />

(positive energy aura)<br />

Special Actions trample 4d6+19 (DC 47)<br />

Spell-Like Abilities (CL 24th):<br />

At will—regenerate worldskin 50, skincasting<br />

Abilities Str 36, Dex 13, Con 19, Int 26, Wis 21, Cha 26<br />

SQ nondetection, sign (twisted life), spell to spore<br />

Feats Awesome Blow, Epic Fortitude ELH , Epic Leadership ELH ,<br />

Epic Reflexes ELH , Great Fortitude, Improved Bull Rush, Improved<br />

Overrun, Leadership, Lightning Reflexes, Positive<br />

Energy Aura ELH , Power Attack, Quicken Spell-Like Ability<br />

(regenerate worldskin), Quicken Spell-Like Ability (skincasting),<br />

Vile Natural Attack (slam), Widen Supernatural<br />

Ability ToM (positive energy aura) (3)<br />

Skills Concentration +55, Intimidate +59, Knowledge (arcana)<br />

+59, Knowledge (nature) +59, Knowledge (the planes)<br />

+59, Knowledge (religion) +59, Listen +56*, Spellcraft<br />

+65, Spot +56*, Survival +56 (+62 aboveground and on<br />

other planes)<br />

*Ragnorra has a +15 bonus on Listen and Spot checks to<br />

detect creatures in the neurotangle (see page 102).<br />

True Seeing (Su) As the true seeing spell; continuous; caster<br />

level 20th.<br />

Corrupt Positive Energy Aura (Su) All undead creatures<br />

within 15 feet of Ragnorra are automatically affected by a<br />

turn undead attempt (CL 14th). Undead with 4 or fewer<br />

HD are automatically destroyed. Three times per day as<br />

an immediate action, she can widen this aura to a radius<br />

of 30 feet for 1 round.<br />

Ragnorra’s corruption infuses this aura. Any creature<br />

that dies within its range rises as an aberration or progeny<br />

of Ragnorra as described on page 100.<br />

Tongues (Su) As the tongues spell; continuous; caster level<br />

20th.<br />

Impervious to the Divine (Su) Ragnorra is immune to all divine<br />

spells, spell-like effects, and supernatural abilities.<br />

Trample (Ex) Ragnorra simply rolls over anything in her way,<br />

even her own spawn. A creature that does not make an<br />

attack of opportunity against her can attempt a DC 47<br />

Reflex save to take half damage.<br />

Regenerate Worldskin (Sp) As a standard action, Ragnorra<br />

can initiate regeneration in any worldskin feature (see<br />

page 102). This ability has unlimited range. The growth<br />

regains 50 hit points per round. See individual feature<br />

descriptions for limitations on regeneration.<br />

CHAPTER 7<br />

RAGNORRA<br />

99

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