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CHAPTER 2<br />
ATROPUS<br />
18<br />
Illus. by Izzy<br />
widespread death were to occur. She researches the apocalypse<br />
from the sky spell (see the sidebar, page 21), during which time<br />
she sends out her minions to collect a sample of angel tears she<br />
intends to use to complete the casting of the spell. The PCs<br />
might be drawn into the fighting on the planes, join the battle<br />
against Gorguth, or follow up their leads about Caira.<br />
EL 17 (Strong Sign): The undead outnumber the living,<br />
spreading like a cancer. Gorguth’s armies beat back the<br />
defenders, filling their depleted ranks by turning their fallen<br />
adversaries into undead. Gorguth marches toward the metropolis<br />
where he intends to greet the elder evil when it arrives.<br />
Meanwhile, Caira completes her research and begins the daylong<br />
casting from her hidden base beneath the city. From one of<br />
her captured minions or another ally they met along the way,<br />
the PCs learn of her horrible plan and must decide whether they<br />
will stand against<br />
the fast-approaching<br />
undead army or seek<br />
out the ur-priest in<br />
the hope of halting<br />
her fell magic.<br />
EL 20 (Overwhelming<br />
Sign):<br />
If the PCs stop Caira,<br />
it is a short-lived<br />
victory, for Gorguth<br />
approaches, and his<br />
hordes of demons<br />
and undead spill into<br />
the city, spreading<br />
death and destruction<br />
throughout.<br />
Alternatively, if the<br />
characters faced Gorguth<br />
and defeated<br />
him, Caira completes<br />
the spell and bathes<br />
everything in a 130-<br />
mile radius with fiery<br />
death, killing tens of<br />
thousands. This calamity<br />
is enough to<br />
awaken Atropus, and<br />
the moonlet begins<br />
to descend toward<br />
the planet. Surviving<br />
spellcasters cast gate<br />
spells to transport<br />
people to the Plane of Shadow, trying to save as many as they<br />
can, leaving the PCs as the world’s last chance to stop Atropus.<br />
They must travel to the moonlet, brave the void, and find<br />
and defeat the aspect of Atropus before the moonlet reaches<br />
the planet’s surface.<br />
ATROPUS IN EBERRON<br />
Given the elusive character of the gods in the EBERRON setting,<br />
it is not clear what or who Atropus is. The oldest mentions<br />
of this entity date back to the Age of Demons, marking<br />
Atropus’s appearance during the climactic sacrifice of the<br />
couatls in their attempt to rid their world of the demons<br />
and force them to their native plane. In the millennia that<br />
Aspect of Atropus<br />
followed, astronomers have commented on the passage of an<br />
anomalous comet that seems to appear whenever Dolurrh,<br />
Realm of the Dead, is coterminous with the Material Plane.<br />
Some theorize this comet is in fact Atropus of legend, and<br />
one day the World Born Dead will visit Eberron again.<br />
Outside of the dragons peering into the heavens to divine<br />
the future, few comprehend the significance of the movements<br />
of the celestial bodies. If mortals knew the evil far<br />
above their heads, they would quake in their boots and seek<br />
refuge in the bowels of the earth. Indeed, only the Argonnessen<br />
dragons know what doom awaits them all, for they have<br />
identified a celestial object whose appearance occurred at<br />
the same time that Cyre became the Mournland. It is an odd<br />
thing moving through the Ring of Siberys. Some suspect<br />
magical manifestation, maybe a planar anomaly, but a few know<br />
the truth, and they do<br />
their best to push such<br />
thoughts from their<br />
minds, lest they draw its<br />
attention by dwelling<br />
on what many believe<br />
is the inevitable end of<br />
the world.<br />
ATROPUS<br />
IN FAERÛN<br />
Those few sages who<br />
even know of Atropus<br />
debate the origins of<br />
this elder evil. They<br />
agree that Atropus was<br />
spawned when Ao created<br />
the first gods, but<br />
where they differ is<br />
in how Atropus was<br />
formed. Some claim the<br />
elder evil gained awareness<br />
from the divine<br />
amniotic fluid surrounding<br />
the first god<br />
of death, while others<br />
claim Atropus was the<br />
last god Ao created, but<br />
it was stillborn. Atropus<br />
has never come close to<br />
Faerûn, but those aware<br />
of him are ever watchful<br />
of the heavens, waiting<br />
for the day when the moonlet circles the tapestry of night.<br />
The moonlet is one of the drifting bodies forming the<br />
ring around the dull gray planet known as Glyth, one of<br />
the Five Wanderers that do not follow the ordinary paths of<br />
the stars. Little do the mortals of Faerûn realize the cataclysm<br />
affecting this distant world. Drawn by the widespread death<br />
and destruction meted out by mind flayer overlords, Atropus<br />
drew close, masking its approach behind the belt of debris<br />
forming the ring around the planet. While the illithids<br />
waged their interminable wars against the native humanoids,<br />
Atropus descended and wiped out all life, leaving Glyth an<br />
empty husk. Now Atropus turns its attention to Faerûn and<br />
begins its slide toward a world ripe for the taking.