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CHAPTER 5<br />
THE LEVIATHAN<br />
68<br />
Aspect of the Leviathan CR 16<br />
hp 594 (33 HD); fast healing 5; DR 15/lawful<br />
CN Colossal aberration (aquatic, chaotic)<br />
Init +4; Senses blindsight 500 ft., darkvision 60 ft., low-light<br />
vision, true seeing; Listen +13, Spot +13<br />
AC 26, touch 2, flat-footed 26<br />
Immune anathematic secrecy (malefi c property), elder evil<br />
immunities (page 6), fi re<br />
Resist acid 10, cold 20, electricity 10; SR 28<br />
Fort +23, Ref +11, Will +19<br />
Speed 20 ft. (4 squares), swim 60 ft. (12 squares)<br />
Melee bite +32 (4d6+16) and<br />
4 slams +31 each (2d8+8) and<br />
tail slap +30 (4d6+8)<br />
Space 50 ft.; Reach 20 ft.<br />
Base Atk +24; Grp +56<br />
Atk Options Awesome Blow, Combat Reflexes, Improved<br />
Bull Rush, Improved Grab, Improved Overrun, Power<br />
Attack<br />
Special Actions chaotic surge, swallow whole<br />
Abilities Str 42, Dex 10, Con 30, Int 6, Wis 13, Cha 7<br />
SQ nondetection sign (eerie weather), true death (malefi c<br />
property)<br />
Feats Alertness, Awesome Blow, Combat Reflexes, Great<br />
Fortitude, Improved Bull Rush, Improved Grab, Improved<br />
Initiative, Improved Natural Attack (slam), Improved<br />
Overrun, Multiattack, Power Attack, Weapon Focus (slam)<br />
Skills Listen +13, Spot +13, Swim +32<br />
True Seeing (Su) As the true seeing spell; continuous; caster<br />
level 20th.<br />
Chaotic Surge (Sp) Once per day, an aspect of the Leviathan<br />
can release a burst of pure chaotic energy. All creatures<br />
in a 60-foot radius must make a DC 24 Fortitude save or<br />
suffer a random chaotic effect, as determined on the following<br />
table.<br />
d% Effect<br />
01–05 Dazed<br />
06–10 Blinded (50%) or deafened (50%) for 1d4 rounds<br />
11–20 Blinded and deafened for 1d4 rounds<br />
21–30 Fascinated for 1d4 rounds<br />
31–45 Stunned for 1d4 rounds<br />
46–60 Confused for 1d4 rounds<br />
61–75 Take 1d4 points of damage to a random ability<br />
76–90 Take 1d3 points of drain to a random ability<br />
91–95 Take 1d6 negative levels<br />
96–99 Paralyzed for 1d4 rounds<br />
100 Dead<br />
Swallow Whole (Ex) An aspect of the Leviathan can try to<br />
swallow a grabbed opponent of up to Huge size by making<br />
a successful grapple check.<br />
The swallowed creature takes 3d8+10 points of<br />
bludgeoning damage and 2d8+4 points of acid damage<br />
per round from the aspect’s gizzard. A swallowed creature<br />
can cut its way out by using a light slashing or piercing<br />
weapon to deal 42 points of damage to the gizzard<br />
(AC 22). Once the creature exits, muscular action closes<br />
the hole; another swallowed opponent must cut its own<br />
way out.<br />
The gizzard of an aspect of the Leviathan can hold<br />
2 Huge, 8 Large, 32 Medium, 128 Small, or 512 Tiny or<br />
smaller opponents.<br />
Improved Grab (Ex) To use this ability, an aspect of the Leviathan<br />
must hit an opponent of up to Gargantuan size with<br />
a bite attack. It can then attempt to start a grapple as a<br />
free action without provoking attacks of opportunity. If it<br />
wins the grapple check, it establishes a hold and can try<br />
to swallow the opponent in the following round.<br />
Skills An aspect of the Leviathan has a +8 racial bonus<br />
on any Swim check to perform some special action or<br />
avoid a hazard. It can always choose to take 10 on a<br />
Swim check, even if distracted or endangered. It can use<br />
the run action while swimming, provided it swims in a<br />
straight line.<br />
Anathematic Secrecy (Su) The Leviathan is immune to all<br />
divine divination spell effects.<br />
Nondetection (Su) As the nondetection spell; continuous;<br />
caster level 20th.<br />
True Death (Su) Any creature that dies within 1,000 miles<br />
of an aspect of Leviathan cannot be raised by any<br />
means. In addition, all spells and spell-like effects that<br />
have the death descriptor are cast at +4 caster level.<br />
This property does not come into effect until the Leviathan<br />
truly wakes (when its overwhelming eerie weather<br />
sign manifests).<br />
AXIHUATL<br />
“Long have the air-breathers plagued my people. Long have they<br />
interfered with our destiny. Their dominion over this world shall<br />
soon end, drowned beneath the mighty waters. The Leviathan shall<br />
rise, my people, and we shall be its masters!”<br />
—Axihuatl, priest of Demogorgon<br />
The vampiric ixitxachitl called Axihuatl is nearly three<br />
centuries old and has grown to enormous size and power.<br />
A faithful priest of Demogorgon, Axihuatl is an exemplary<br />
member of his species, which is to say he is cruel, hateful,<br />
violent, and nothing less than fanatical in his desire to rid<br />
the world of the hated surface-dwellers.<br />
GOALS<br />
The ixitxachitls always knew that the Leviathan exists—in<br />
the depths of the seas, it’s hard to miss such a vast creature—but<br />
they remained ignorant of the beast’s true nature and power.<br />
During his years spent studying ancient and near-forgotten<br />
lore, Axihuatl discovered how to harness the Leviathan’s<br />
chaotic energy for his people’s use.<br />
It is his intention to use rituals to rouse the Leviathan—but<br />
not to wake it completely, since that would end the world as<br />
well as Axihuatl and his people. In a state of semiwakefulness,<br />
however, the Leviathan is susceptible to at least partial control,<br />
and its enormous destructive powers can be channeled<br />
against specific targets. Axihuatl intends to turn it against<br />
the surface-dwellers and their hated continents, leaving<br />
the world under miles of water where the ixitxachitl can<br />
rule unopposed. Axihuatl finds it deliciously ironic that, in<br />
the guise of the human cult-leader Enshaddon, he uses the<br />
surface-dwellers to perform those portions of the ritual that<br />
must be carried out on land.<br />
USING AXIHUATL<br />
Axihuatl does not make his presence known immediately.<br />
For much of the time, the PCs see him as Enshaddon and<br />
believe that he is nothing more than a demented human