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Elder Evils

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CHAPTER 5<br />

THE LEVIATHAN<br />

priest. When the characters disrupt<br />

Axihuatl’s plans, he takes a personal<br />

interest in them and unleashes his<br />

various minions against the party.<br />

Until Axihuatl is actually revealed as an ixitxachitl, he<br />

operates in the background, primarily through other creatures<br />

in his thrall. After the PCs disrupt his first ceremony,<br />

Axihuatl sees them as a threat and directs Marcus Hape to<br />

deal with them.<br />

Once his ritual goes wrong and the Leviathan threatens<br />

the world, Axihuatl reluctantly approaches the PCs, asking<br />

for aid. He instructs the PCs on how to use the Abyssal Shard<br />

to send the Leviathan back to sleep and might even be willing<br />

to accompany the party. If he does accompany the PCs,<br />

Axihuatl will not actively help them, but he defends himself if<br />

attacked. For the most part, he hangs back and does as little as<br />

possible—either because he is planning to destroy the party<br />

once he has completed his task, or due to his well-developed<br />

sense of self-preservation.<br />

DESCRIPTION<br />

Axihuatl is a vampiric ixitxachitl who has been alive for<br />

290 years. In this time he has grown to considerable size<br />

and now resembles a mottled, horrific manta ray with large,<br />

intelligent eyes, a thick tail, and well-developed fins capable<br />

of dexterously manipulating objects.<br />

In his researches and travels, Axihuatl has located and<br />

aided in the creation of magic items tailored specifically to<br />

his physiology. He wears two bands on his tail that provide<br />

protection and magical enhancements equivalent to rings<br />

or bracers of the same type (see below), as well as two<br />

ioun stones, which he<br />

Axihuatl<br />

found while searching for<br />

one of his most important possessions—the<br />

artifact called the Abyssal Shard. The Shard is a<br />

fragment of black rock that orbits Axihuatl’s head in a fashion<br />

similar to an ioun stone. This object is critical to his plans to<br />

awaken the Leviathan and will also play an important role<br />

in putting it back to sleep once the task of destroying the<br />

surface world is complete.<br />

Recently, Axihuatl has been spending considerable time in<br />

the surface world, using his wand of polymorph to transform<br />

himself into his human alter ego: Enshaddon, high priest of<br />

the Leviathan. In this form, he leads the Cult of the Leviathan<br />

and has been using human worshipers to perform rituals to<br />

summon aberrations and awaken the Leviathan.<br />

Axihuatl CR 19<br />

hp 206 (24 HD); fast healing 5, regeneration 1 hp/hour<br />

Male advanced vampiric ixitxachitl cleric 16<br />

CE Large aberration (aquatic)<br />

Init +5; Senses darkvision 60 ft.; Listen +4, Spot +12<br />

Languages Abyssal, Aquan, Common, Draconic<br />

AC 25, touch 15, flat-footed 24; Dodge<br />

Miss Chance 50% for 15 rounds/day<br />

Immune fi rst 50 spell levels absorbed (up to 8th level)<br />

Fort +16, Ref +8, Will +22; +5 against spells cast by lawful<br />

casters<br />

Speed swim 30 ft. (6 squares)<br />

Melee bite +24 (2d8+7 plus energy drain)<br />

Space 10 ft.; Reach 10 ft.<br />

Base Atk +18; Grp +24<br />

Atk Options energy drain, ignore object’s hardness 1/day<br />

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ABYSSAL SHARD<br />

A fragment of elemental chaos, the Abyssal Shard is a key element<br />

in Axihuatl’s ritual to awaken the Leviathan. As chaos calls<br />

to chaos, the presence of this chunk of living disorder draws<br />

the great beast from its slumber just far enough for Axihuatl<br />

to influence its actions. Once the Leviathan’s task is complete,<br />

Axihuatl intends to have Marcus Hape or another minion cast<br />

the shard into the Leviathan’s heart, where it will be absorbed,<br />

sending the creature back to its slumbers.<br />

The Abyssal Shard can be used like an ioun stone. Placed in<br />

the air, it orbits around the user’s head, providing a +5 bonus<br />

on saving throws against spells cast by lawful opponents and<br />

+5 to the save DC of spells cast against lawful opponents.<br />

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Illus. by F. Tsai<br />

69

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