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Elder Evils

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ENCOUNTER 7-1<br />

S<br />

KIN CRAWL<br />

Encounter Level 17<br />

SETUP<br />

This area of the worldskin fills the fissures leading to<br />

Ragnorra’s lair, forming a defensive perimeter. It is dotted<br />

with cysts, abscesses, and spores. Three blistered souls<br />

(B) also defend the area in the locations indicated on the<br />

map: One is visible in the center, and the other two are<br />

initially hidden from view behind ridges of writhing<br />

plant growth.<br />

You can mark the various worldskin features with coins:<br />

Heads indicates a growth ready for use, and tails marks one<br />

that must be regenerated. Remove coins from features that<br />

are destroyed.<br />

The players place their miniatures anywhere on the<br />

southern edge of the map.<br />

When the players have finished arranging their miniatures,<br />

place the visible blistered soul and read:<br />

The surface beneath your feet flinches at your step,<br />

sometimes pitching like a ship in heavy seas.<br />

Writhing, tangled plant growth forms thick ridges<br />

extending into this wide fissure. Open abscesses<br />

hiss and spit foul liquids. Ahead, a lone figure<br />

shrieks, warning you away from this swath of<br />

crawling skin. Its bones glow through its<br />

translucent flesh.<br />

When a character moves more than 15 feet from the<br />

southern edge, place the second blistered soul in the<br />

southeast corner and read:<br />

A second figure suddenly charges from behind<br />

some wild growth.<br />

Blistered souls are horrible creations of Ragnorra’s corrupt<br />

positive energy, at its most intense so close to her resting<br />

place. They resemble skinless humanoids with four arms<br />

and oversized, grasping claws. Their “bones” are actually<br />

glowing columns of positive energy, which animates their<br />

flesh and gives them life. The extreme energies cause<br />

tumors to erupt continually on their bodies. As a result,<br />

blistered souls are in constant pain.<br />

3 Blistered Souls CR 15<br />

hp 187 each (22 HD); DR 15/cold<br />

NE Medium aberration<br />

Init +4; Senses darkvision 300 ft.; Listen +20, Spot +20<br />

Aura Abominable Form (shaken 4 rds., Will DC 21 negates)<br />

Languages Common, Sylvan, Terran<br />

AC 32, touch 14, flat-footed 28; Deflect Arrows<br />

Immune ability damage or drain, acid, electricity, mindaffecting<br />

spells and abilities<br />

Resist sonic 10; SR 24<br />

Fort +11, Ref +11, Will +21<br />

Speed 40 ft. (8 squares)<br />

Melee 4 claws +24 each (2d6+7)<br />

Ranged thrown tumor +20 (2d6+7), 20 ft. range increment<br />

Space 5 ft.; Reach 5 ft.<br />

Base Atk +16; Grp +24<br />

Atk Options Combat Reflexes<br />

Special Actions negate disease or poison (swift)<br />

Spell-Like Abilities (CL 15th):<br />

At will—regenerate worldskin 25, revert to spore,<br />

skincasting<br />

Abilities Str 25, Dex 18, Con 18, Int 20, Wis 27, Cha 17<br />

Feats Abominable Form, Combat Reflexes, Deflect<br />

Arrows, Deformity (parasite), Improved Natural Attack<br />

(claw), Multiattack, Weapon Focus (claw). Willing<br />

Deformity<br />

Skills Balance +30, Concentration +29, Escape Artist +29,<br />

Hide +29, Intimidate +30, Jump +15, Listen +20, Spot<br />

+20, Tumble +29, Use Rope +4 (+6 bindings)<br />

Regenerate Worldskin (Sp) As a standard action, a<br />

blistered soul can initiate regeneration in any worldskin<br />

feature within 220 feet. The growth regains 25 hit<br />

points per round. See individual feature descriptions<br />

for limitations on regeneration.<br />

Revert to Spore (Sp) As a last-ditch defense, a blistered<br />

soul can rejoin the worldskin by forming a spawning<br />

spore (see page 103). The new spore appears in the<br />

blistered soul’s former position. It is considered<br />

expended and must be fully regenerated before it can<br />

be activated. Casting dispel magic on the spore within 3<br />

rounds of transformation destroys it and returns the<br />

blistered soul to the surface. The blistered soul retains<br />

any damage and ongoing conditions from before it<br />

attempted to revert.<br />

Skincasting (Sp) As a standard action, a blistered soul can<br />

activate the ability of any worldskin feature within 220<br />

feet.<br />

106

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