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ENCOUNTER 7-1<br />
S<br />
KIN CRAWL<br />
Encounter Level 17<br />
SETUP<br />
This area of the worldskin fills the fissures leading to<br />
Ragnorra’s lair, forming a defensive perimeter. It is dotted<br />
with cysts, abscesses, and spores. Three blistered souls<br />
(B) also defend the area in the locations indicated on the<br />
map: One is visible in the center, and the other two are<br />
initially hidden from view behind ridges of writhing<br />
plant growth.<br />
You can mark the various worldskin features with coins:<br />
Heads indicates a growth ready for use, and tails marks one<br />
that must be regenerated. Remove coins from features that<br />
are destroyed.<br />
The players place their miniatures anywhere on the<br />
southern edge of the map.<br />
When the players have finished arranging their miniatures,<br />
place the visible blistered soul and read:<br />
The surface beneath your feet flinches at your step,<br />
sometimes pitching like a ship in heavy seas.<br />
Writhing, tangled plant growth forms thick ridges<br />
extending into this wide fissure. Open abscesses<br />
hiss and spit foul liquids. Ahead, a lone figure<br />
shrieks, warning you away from this swath of<br />
crawling skin. Its bones glow through its<br />
translucent flesh.<br />
When a character moves more than 15 feet from the<br />
southern edge, place the second blistered soul in the<br />
southeast corner and read:<br />
A second figure suddenly charges from behind<br />
some wild growth.<br />
Blistered souls are horrible creations of Ragnorra’s corrupt<br />
positive energy, at its most intense so close to her resting<br />
place. They resemble skinless humanoids with four arms<br />
and oversized, grasping claws. Their “bones” are actually<br />
glowing columns of positive energy, which animates their<br />
flesh and gives them life. The extreme energies cause<br />
tumors to erupt continually on their bodies. As a result,<br />
blistered souls are in constant pain.<br />
3 Blistered Souls CR 15<br />
hp 187 each (22 HD); DR 15/cold<br />
NE Medium aberration<br />
Init +4; Senses darkvision 300 ft.; Listen +20, Spot +20<br />
Aura Abominable Form (shaken 4 rds., Will DC 21 negates)<br />
Languages Common, Sylvan, Terran<br />
AC 32, touch 14, flat-footed 28; Deflect Arrows<br />
Immune ability damage or drain, acid, electricity, mindaffecting<br />
spells and abilities<br />
Resist sonic 10; SR 24<br />
Fort +11, Ref +11, Will +21<br />
Speed 40 ft. (8 squares)<br />
Melee 4 claws +24 each (2d6+7)<br />
Ranged thrown tumor +20 (2d6+7), 20 ft. range increment<br />
Space 5 ft.; Reach 5 ft.<br />
Base Atk +16; Grp +24<br />
Atk Options Combat Reflexes<br />
Special Actions negate disease or poison (swift)<br />
Spell-Like Abilities (CL 15th):<br />
At will—regenerate worldskin 25, revert to spore,<br />
skincasting<br />
Abilities Str 25, Dex 18, Con 18, Int 20, Wis 27, Cha 17<br />
Feats Abominable Form, Combat Reflexes, Deflect<br />
Arrows, Deformity (parasite), Improved Natural Attack<br />
(claw), Multiattack, Weapon Focus (claw). Willing<br />
Deformity<br />
Skills Balance +30, Concentration +29, Escape Artist +29,<br />
Hide +29, Intimidate +30, Jump +15, Listen +20, Spot<br />
+20, Tumble +29, Use Rope +4 (+6 bindings)<br />
Regenerate Worldskin (Sp) As a standard action, a<br />
blistered soul can initiate regeneration in any worldskin<br />
feature within 220 feet. The growth regains 25 hit<br />
points per round. See individual feature descriptions<br />
for limitations on regeneration.<br />
Revert to Spore (Sp) As a last-ditch defense, a blistered<br />
soul can rejoin the worldskin by forming a spawning<br />
spore (see page 103). The new spore appears in the<br />
blistered soul’s former position. It is considered<br />
expended and must be fully regenerated before it can<br />
be activated. Casting dispel magic on the spore within 3<br />
rounds of transformation destroys it and returns the<br />
blistered soul to the surface. The blistered soul retains<br />
any damage and ongoing conditions from before it<br />
attempted to revert.<br />
Skincasting (Sp) As a standard action, a blistered soul can<br />
activate the ability of any worldskin feature within 220<br />
feet.<br />
106