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ENCOUNTER 10-1<br />
154<br />
H<br />
ALL OF WHELPS<br />
Encounter Level 12 or 15<br />
SETUP<br />
The circumstances of this encounter depend on whether<br />
or not the player characters sprang the trap in area D.<br />
Dorn (D) is here, along with the whelps (W), if he has not<br />
been encountered elsewhere. The black pudding and the<br />
ochre jelly do not appear until Dorn summons them, but<br />
if the PCs sprang the crushing wall trap, he has already<br />
summoned a black pudding.<br />
Black Pudding CR 7<br />
hp 115 (10 HD); split<br />
N Huge ooze<br />
Init –5; Senses blind, blindsight 60 ft.; Listen –5<br />
Languages —<br />
AC 3, touch 3, flat-footed 3<br />
Immune gaze attacks, illusions, visual effects; ooze<br />
immunities<br />
Fort +9, Ref –2, Will –2<br />
Speed 20 ft. (4 squares), climb 20 ft.<br />
Melee slam +8 (2d6+4 plus 2d6 acid)<br />
Space 15 ft.; Reach 10 ft.<br />
Base Atk +7; Grp +18<br />
Atk Options acid, constrict 2d6+4 plus 2d6 acid, improved<br />
grab<br />
Abilities Str 17, Dex 1, Con 22, Int —, Wis 1, Cha 1<br />
SQ ooze traits<br />
Skills Climb +11, Listen –5<br />
Split (Ex) Slashing and piercing weapons deal no damage<br />
to a black pudding. If an attack with such a weapon<br />
hits, the creature splits into two identical puddings,<br />
each with half of the original’s current hit points (round<br />
down). A pudding with 10 hit points or fewer cannot be<br />
further split and dies if reduced to 0 hit points.<br />
Acid (Ex) A black pudding’s natural attack deals an extra<br />
2d6 points of acid damage. Creatures struck by the<br />
pudding’s slam attack must succeed on a DC 21 Reflex<br />
save or their armor and clothing dissolve, becoming<br />
immediately useless. A metal or wooden weapon that<br />
strikes a black pudding is destroyed unless it succeeds<br />
on a DC 21 Reflex save. The save DCs are Constitution<br />
based.<br />
The pudding’s acidic touch deals 21 points of<br />
damage per round to wooden or metal objects, but the<br />
ooze must remain in contact with the object for 1<br />
round to deal this damage.<br />
Constrict (Ex) A black pudding deals 2d6+4 points of<br />
damage plus 2d6 points of acid damage with a<br />
successful grapple check, in addition to damage from<br />
its slam attack.<br />
Improved Grab (Ex) To use this ability, a black pudding<br />
must hit an opponent with a slam attack. It can then<br />
attempt to start a grapple as a free action without<br />
provoking attacks of opportunity. If it wins the grapple,<br />
it establishes a hold and can constrict.<br />
Dorn CR 14<br />
hp 144 (14 HD)<br />
See page 148 for statistics<br />
3 Whelps of Zargon CR 9<br />
hp 145 each (10 HD); regeneration 5; DR 10/good<br />
NE Medium ooze (evil)<br />
Init +4; Senses blind, blindsense 60 ft.; Listen –5<br />
Aura horrific resemblance<br />
Languages —<br />
AC 8, touch 8, flat-footed 8; acid sheath<br />
Immune acid, gaze attacks, illusions, visual effects; ooze<br />
immunities<br />
SR 18<br />
Fort +12, Ref +1, Will –2<br />
Speed 30 ft. (6 squares), swim 30 ft.<br />
Melee slam +15 (1d6+12 plus 2d6 acid plus slime)<br />
Space 5 ft.; Reach 5 ft.<br />
Base Atk +7; Grp +19<br />
Atk Options acid slam, aligned strike (evil), improved grab,<br />
slime<br />
Special Actions horrific resemblance<br />
Abilities Str 27, Dex 6, Con 29, Int —, Wis 1, Cha 1<br />
SQ ooze traits<br />
Skills Listen –5, Swim +16<br />
Regeneration (Ex) Cold and fire deal normal damage to<br />
whelps of Zargon.<br />
Horrific Resemblance (Su) A whelp of Zargon’s body<br />
displays horrific hints of the person it was before its<br />
hideous transformation. Living creatures within 5 feet<br />
of a whelp of Zargon must succeed on a DC 20 Will<br />
save or become stunned for 1 round. A creature that<br />
succeeds on this save is immune to this particular<br />
whelp’s horrific resemblance ability for 24 hours.<br />
Acid Sheath (Ex) A whelp of Zargon’s body produces<br />
corrosive slime. Any creature that strikes or touches<br />
a whelp of Zargon with its body, or that grapples a<br />
whelp, automatically takes 2d6 points of acid damage.<br />
A creature takes damage from this ability only once<br />
per turn.<br />
Acid Slam (Ex) A whelp of Zargon’s slam attacks deal an<br />
extra 2d6 points of acid damage.<br />
Improved Grab (Ex) To use this ability, a whelp of Zargon<br />
must hit an opponent of up to Medium size with a slam<br />
attack. It can then attempt to start a grapple as a free<br />
action without provoking attacks of opportunity. A whelp<br />
of Zargon has a +4 racial bonus on grapple checks.<br />
Slime (Ex) Whelps of Zargon drip with a noxious slime.<br />
Creatures damaged by a whelp’s slam attack must<br />
succeed on a DC 24 Fortitude save or become polluted<br />
with slime. Each day, the victim must succeed on<br />
another DC 24 Fortitude save or take 1d6 points of<br />
Constitution, Intelligence, and Charisma damage. A<br />
victim reduced to Constitution 0 collapses into a<br />
puddle of foul slime, dead. Those reduced to<br />
Intelligence 0 or Charisma 0 become whelps of Zargon.<br />
They retain none of their previous abilities. A remove<br />
disease or heal spell removes the effect.