Management of Technology and Innovation in Japan
Management of Technology and Innovation in Japan
Management of Technology and Innovation in Japan
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Invisible Dimensions <strong>of</strong> <strong>Innovation</strong> 53<br />
consumed more amount <strong>of</strong> electricity, whereas the other company <strong>in</strong>troduced, a<br />
smaller, lighter, more electricity-sav<strong>in</strong>g PC which was <strong>in</strong> turn relatively slow <strong>in</strong><br />
terms <strong>of</strong> process<strong>in</strong>g speed. Hav<strong>in</strong>g many new products <strong>of</strong> which value <strong>of</strong> <strong>in</strong>novation<br />
was based on comb<strong>in</strong>ation <strong>of</strong> progress <strong>in</strong> various performance dimensions, it<br />
would be more or less difficult to specify the value <strong>of</strong> a particular new product<br />
relative to competitors’ products. In addition, some users may prefer a smaller,<br />
lighter one, while others may value process<strong>in</strong>g speed, which lowers the universality<br />
<strong>of</strong> <strong>in</strong>novations’ value dimensions. Because <strong>of</strong> the complexity <strong>of</strong> multiple <strong>in</strong>novation<br />
dimensions, it became less possible for both users <strong>and</strong> firms to simply capture<br />
the value <strong>of</strong> <strong>in</strong>novation at the product-system level. Thus the multiplicity <strong>of</strong><br />
value dimensions consequently lowered visibility <strong>of</strong> <strong>in</strong>novations (see “b” <strong>in</strong> Figure<br />
1).<br />
However <strong>in</strong>novation visibility starts to rise aga<strong>in</strong> if competition cont<strong>in</strong>ues along<br />
the various <strong>in</strong>novation dimensions (see “c” <strong>in</strong> Figure 2). This is because under<br />
competition to make better products with higher pr<strong>of</strong>it marg<strong>in</strong>s for not-yetsatisfied<br />
customers, the respective <strong>in</strong>novation dimensions ultimately achieve levels<br />
deemed satisfactory by customers. Manufacturers emulate each other's <strong>in</strong>novations,<br />
<strong>and</strong> one by one, the <strong>in</strong>novation dimensions along which competitors can differentiate<br />
their products from each other disappear. The pace <strong>of</strong> technological<br />
progress almost always outstrips the ability <strong>of</strong> customers to utilize or absorb the<br />
progress. Once product specifications along each <strong>of</strong> the dimensions reach levels<br />
satisfactory to nearly every customer, further <strong>in</strong>novation, even if technologically<br />
possible, fails to produce new value. This results <strong>in</strong> “overshoot<strong>in</strong>g” <strong>of</strong> visible <strong>in</strong>novations<br />
1 .<br />
Growth <strong>in</strong> the personal computer sector, which averaged 15 percent annually<br />
throughout the 1990s, slowed start<strong>in</strong>g <strong>in</strong> 2000 <strong>and</strong> then suddenly dropped by four<br />
percent <strong>in</strong> 2001. In 2001 only 11 percent <strong>of</strong> all users considered buy<strong>in</strong>g a new PC,<br />
the lowest number s<strong>in</strong>ce 1995. This wasn't because PC dem<strong>and</strong> itself had fallen. It<br />
was because the stereotypical <strong>in</strong>dustry notion under which "faster new models<br />
spur new dem<strong>and</strong>" was simply no longer valid; the PC’s various functions had<br />
reached levels sufficient to satisfy nearly every user. Customers no longer recognized<br />
added value <strong>in</strong> new products, <strong>and</strong> hesitated to replace their PCs. This was<br />
the most important reason why market growth stopped. 2<br />
Until the 1990s, the s<strong>in</strong>gle biggest driv<strong>in</strong>g force beh<strong>in</strong>d the PC <strong>in</strong>dustry was the<br />
cont<strong>in</strong>u<strong>in</strong>g cycle <strong>of</strong> <strong>in</strong>novation between Micros<strong>of</strong>t <strong>and</strong> Intel. Intel would develop a<br />
faster MPU, <strong>and</strong> <strong>in</strong> response, Micros<strong>of</strong>t would release a new operat<strong>in</strong>g system<br />
loaded with new functionality. The new OS, <strong>in</strong> turn, would require an even faster<br />
MPU, result<strong>in</strong>g <strong>in</strong> a cont<strong>in</strong>uous cha<strong>in</strong> <strong>of</strong> <strong>in</strong>novation. When there was still plenty <strong>of</strong><br />
room left for the "process<strong>in</strong>g speed" dimension <strong>of</strong> <strong>in</strong>novation, this sort <strong>of</strong> visible<br />
<strong>in</strong>novation powered PC <strong>in</strong>dustry growth <strong>and</strong> <strong>in</strong>creased corporate revenues <strong>and</strong><br />
earn<strong>in</strong>gs. Process<strong>in</strong>g speed, though, has already reached levels adequate for most<br />
1 This logic <strong>of</strong> overshoot<strong>in</strong>g provides the basis <strong>of</strong> the disruptive <strong>in</strong>novation model by<br />
Christensen. See C. Christensen, The Innovator’s Dilemma, Harvard Bus<strong>in</strong>ess School<br />
Press, 1997.<br />
2 "The PC's New Tricks," Fortune, October 28, 2002