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Management of Technology and Innovation in Japan

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Invisible Dimensions <strong>of</strong> <strong>Innovation</strong> 59<br />

cept" here as a compressed representation <strong>of</strong> an essential customer value which<br />

def<strong>in</strong>es the external context <strong>of</strong> the product: what the product or service means to a<br />

customer, what they use it for, <strong>and</strong> why it is valuable. 8 Visible <strong>in</strong>novations seek to<br />

differentiate products <strong>and</strong> services along specific dimensions such as function or<br />

quality. In contrast, while concept <strong>in</strong>novation encompasses multiple latent values,<br />

it doesn't match these one by one with <strong>in</strong>dividual dimensions. Rather than boost<strong>in</strong>g<br />

exist<strong>in</strong>g dimensions one by one, <strong>in</strong>visible, concept <strong>in</strong>novation pa<strong>in</strong>ts an entirely<br />

new picture <strong>of</strong> how, why, <strong>and</strong> to whom a new product or service should appeal.<br />

Sony's Walkman is a classic example <strong>of</strong> an <strong>in</strong>visible <strong>in</strong>novation which created a<br />

new concept <strong>of</strong> listen<strong>in</strong>g to music. Before the Walkman came along, cassette tape<br />

recorders were conceived merely as music-play<strong>in</strong>g devices, <strong>and</strong> consumer <strong>in</strong>terest<br />

focused on the dimension <strong>of</strong> good sound reproduction. But the Walkman freed users<br />

to enjoy music <strong>in</strong> almost any environment. To be sure, the Walkman was dramatically<br />

smaller <strong>and</strong> lighter than other cassette players. But the essence <strong>of</strong> the<br />

Walkman’s value lay not <strong>in</strong> such dimensional measures, but rather <strong>in</strong> how it enabled<br />

consumers to experience new ways <strong>of</strong> enjoy<strong>in</strong>g music. In fact, <strong>in</strong> terms <strong>of</strong><br />

sound quality the Walkman was actually <strong>in</strong>ferior to rival cassette tape players. It<br />

lacked a high-quality speaker <strong>and</strong> record<strong>in</strong>g capability. But the essence <strong>of</strong> <strong>in</strong>visible<br />

<strong>in</strong>novation lies <strong>in</strong> disrupt<strong>in</strong>g exist<strong>in</strong>g <strong>in</strong>novation dimensions <strong>and</strong> render<strong>in</strong>g<br />

rank<strong>in</strong>gs along conventional measures mean<strong>in</strong>gless. Sound quality, speaker quality,<br />

<strong>and</strong> record<strong>in</strong>g capability became non-issues <strong>in</strong> the context <strong>of</strong> the Walkman’s<br />

newly-created concept <strong>of</strong> “freedom to enjoy music anywhere.”<br />

In the electronics <strong>in</strong>dustry at large, <strong>and</strong> <strong>in</strong> the digital consumer electronics sector<br />

<strong>in</strong> particular, the trend whereby <strong>in</strong>novations along visible value dimensions<br />

grows <strong>in</strong>creas<strong>in</strong>gly difficult – <strong>and</strong> the focus <strong>of</strong> competition subsequently shifts to<br />

<strong>in</strong>visible dimensions <strong>of</strong> <strong>in</strong>novations – is becom<strong>in</strong>g <strong>in</strong>creas<strong>in</strong>gly conspicuous. On a<br />

unit basis, <strong>in</strong> 2003 Apple sold nearly half as many iPods as it did PCs. Despite be<strong>in</strong>g<br />

considerably more expensive than rival products, the iPod became a hit, reportedly<br />

account<strong>in</strong>g for a large portion <strong>of</strong> Apple's $44 million earn<strong>in</strong>gs. 9<br />

The iPod <strong>of</strong>fers a good example <strong>of</strong> how an <strong>in</strong>visible <strong>in</strong>novation can <strong>in</strong>crease<br />

customer WTP. Other companies develop <strong>and</strong> manufacture MPU <strong>and</strong> operat<strong>in</strong>g<br />

system for the iPod, so black-box components aren't the source <strong>of</strong> its superiority.<br />

In fact, <strong>in</strong> terms <strong>of</strong> visible dimensions such as weight, th<strong>in</strong>ness, cont<strong>in</strong>uous playback<br />

time, <strong>and</strong> record<strong>in</strong>g capacity, the iPod is actually <strong>in</strong>ferior to rival products.<br />

Yet it sells for a higher price. Featur<strong>in</strong>g a simple design that sharply dist<strong>in</strong>guishes<br />

it from conventional digital devices, the iPod lets users compile <strong>and</strong> cont<strong>in</strong>uously<br />

update <strong>and</strong> modify their own "playlists," afford<strong>in</strong>g them the ultimate <strong>in</strong> a personalized<br />

music listen<strong>in</strong>g experience. Like the Walkman, the iPod differentiated itself<br />

not along visible dimensions, but through a revolutionary concept: chang<strong>in</strong>g the<br />

way consumers enjoy music, just like Walkman did 25 years ago.<br />

8 The author discusses product concept <strong>in</strong>novation <strong>in</strong> detail <strong>in</strong> “Value Differentiation:<br />

Organiz<strong>in</strong>g Know-What for Product Concept <strong>Innovation</strong>" <strong>in</strong> Takeuchi <strong>and</strong> Nonaka’s<br />

Hitotsubashi on Knowledge <strong>Management</strong>, Wiley<br />

9 "Shootout <strong>in</strong> Gadget L<strong>and</strong>" Fortune, 11/10/2003

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