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Silver Series Installation and Operation Manual, Rev B ... - Watlow

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Using EZware-5000 57Numeric InputThe Numeric Input Object is used to display the current value in a register <strong>and</strong> to change the value in the registerusing a popup numeric keypad (or external keyboard). The value can be displayed as BCD, Hex, Binary, or Decimal(signed or unsigned).ASCII DisplayThe ASCII Display Object is used to display the value in one or more registers as text (ASCII characters or Unicodecharacters). Up to 64 registers can be displayed.ASCII InputThe ASCII Input Object is used to display the value in one or more registers as text (ASCII characters or Unicodecharacters) <strong>and</strong> to change the value in the register using a popup ASCII (alphanumeric) keypad or external keyboard.Up to 64 registers can be written to <strong>and</strong> displayed.Indirect WindowThe Indirect Window Object is used to display a window based on the value in a register (specified by the ReadAddress). The window whose number appears in the register is displayed within the frame of the Indirect Window.The Indirect Window Object should be the same size as the window(s) that are being displayed. If the IndirectWindow is too small, some information may not display properly.The window is displayed as long as the value in the register contains the window number. Set the value to zero (or toa window number that hasn’t been created) to clear the Indirect Window.Direct WindowThe Direct Window Object is used to display a window based on the state of a bit in a register (specified by the ReadAddress). The window being displayed is selected in the Attributes section of the Direct Window Object’s Properties<strong>and</strong> appears within the frame of the Direct Window. The Direct Window Object should be the same size as thewindow being displayed. If the Direct Window is too small, some information may not display properly.The window can be triggered to display for bit ON or bit OFF. Toggle the bit to turn the window on <strong>and</strong> off (thewindow can be triggered to display with bit ON or OFF).Moving ShapeThe Moving Shape Object is used to move a shape or picture on the screen based on values in consecutive registers(specified by the Read Address). The value in the Read Address register determines the state of the object <strong>and</strong> can beused to change its appearance. The value in the next consecutive register(s) determines the position of the part(relative to the object’s initial position, in pixels). The position can be defined by X values, Y values, <strong>and</strong> XY values,where the Read Address + 1 = the X or Y position (for X axis only or Y axis only modes), or the Read Address + 1 = the Xposition <strong>and</strong> Read Address +2 = Y position (for X & Y axis mode).AnimationThe Animation Object is used to move a shape or picture on the screen based on values in consecutive registers(specified by the Read Address). The value in the Read Address register determines the state of the object <strong>and</strong> can beused to change its appearance. The value in the next consecutive register (Read Address + 1) determines thepreselected position of the part.0600-0069-0000 <strong>Rev</strong>. B

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