13.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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6 MODULES» Maximum Distance: Sets the maximum distance of objects to be taken into accountor the Ambient Occlusion calculation. This value defines totally white areaswhere no occlusion takes place. This value can also be seen as the maximum expansionof the virtual hemisphere.» Clear All: Deletes the Ambient Occlusion calculation of the whole scene.» Clear Active: Deletes the Ambient Occlusion on the selected geometry. All numericvalues represent mm as units. Important: The total calculation time depends onthe complexity of the scene and of the chosen Shadow Quality Preset.» Indirect Illumination The Indirect Illumination checkbox enables an additionalcalculation of indirect light bounces which increases the quality of the final result.114» Enable: Enables/disables the indirect illumination mode.» Quality: Sets the quality of indirection. The higher the values, the better theresults.• Preview Quality: 8×8 samples• Low Quality: 16×16 samples• Medium Quality: 24×24 samples• High Quality: 32×32 samples• Highest Quality: 48×48 samples» Indirections: The number of indirections defines the number of calculated lightbounces. The default value is one - so only one light bounce is calculated.Important: Higher values induce better quality but increase the calculation time.» Enable Color Bleeding: Color bleeding enables the transfer of color betweennear-by objects, caused by the colored reflection of the indirect illumination option.Color bleeding causes a white wall close to a red wall to appear pink becauseit receives red light from the red wall.» Override Material Color: Overrides the material color of the occlusion.» Color: Deletes the Indirect Illumination on the selected geometry.

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