13.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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9 MATERIALS REFERENCE9.2.2 PhongMaterialCreates a PhongMaterial. The PhongMaterial is a simple phong shading model, whichdoes not support any HDRI lighting. The simple material is only visible, when it is lightby standard light sources.» Ambient Sets the SimpleMaterial’s ambient light reflection color.» Diffuse Sets the shader’s diffuse reflection color. This is the color the shaderadopts, when the light reflection of the surface is spread to many directions.» Transparent Sets the surface’s transparency.» Specular Sets the shader’s color for specular reflection. Specular reflection behavioris described by the law of reflection which states that the direction of incominglight (incident ray) and the direction of outgoing light reflected (reflected314

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