13.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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9.1 Truelight Materials9.1.8 GlassMaterialThe TrueLight GlassMaterial simulates glass surface behaviors including frosted glass.» Glass Material Settings» Exterior Transparency: Sets the shader’s transparency color. The exterior transparencyacts like a color filter for the light coming from behind the surface. Adarker color blocks more light making the surface more opaque.» Interior Transparency: Sets the shader’s transparency color. The interior transparencyacts the same as the exterior transparency. It filters the light comingfrom behind the surface. A darker color blocks more light making the surfacemore opaque. In OpenGL mode, the interior transparency sets the color of theglass when the surface normal is facing away from the viewer while the exteriortransparency sets the color when the normal is facing towards the viewer.Raytracing ignores this attribute.» Reflection Color: Sets the shader’s colour for reflections.251

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