13.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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9.1 Truelight Materials• Repeat Mode UV: Sets the repeat mode of the texture. There are fourmodes, which can be set:· Repeat: Repeats the texture in all directions.· Mirrored Repeat: Repeats and mirrors the texture on the x- and y-axiswith every repetition.· Decal: The texture will not be repeated.· Clamp: Repeats only the last pixel of the texture.• Link repeat modes: Links the values to each other. When changing onevalue, the other one adapts it.• Repeat UV: Sets the number of repetitions for the Uvs.• Offset UV: Sets the offset for the UVs.• Rotate: Rotates the UVs.• Anisotropy: Sets the texture filter quality for the image texture. 1 is lowestquality. 16 is highest quality.• Minimum Roughness U: Sets the minimum roughness for U which is determinedby the red color channel of the roughness texture.• Maximum Roughness U: Sets the maximum roughness for U which is determinedby the red color channel of the roughness texture.• Minimum Roughness V: Sets the minimum roughness for V which is determinedby the green color channel of the roughness texture.• Maximum Roughness V: Sets the maximum roughness for V which is determinedby the green color channel of the roughness texture.» Bump Texture» Use Structure: Uses a procedural structure generated by <strong>VR</strong>ED to simulate arugged surface.» Use Texture: Loads an image texture for the diffuse color channel. Uses theimage as pattern on the surfaces.237

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