- Page 2:
»VRED ProfessionalDocumentation»
- Page 5 and 6:
Table of Contents44.5 Devices . . .
- Page 7 and 8:
Table of Contents6.3.5 Sequencer .
- Page 10 and 11:
1 GETTING STARTEDThis topic provide
- Page 12 and 13:
1.2 Installation using Windows1.2 I
- Page 14 and 15:
1.2 Installation using Windows6. De
- Page 16 and 17:
1.2 Installation using Windows10. C
- Page 20 and 21:
2 USING VREDThis chapter contains b
- Page 22 and 23:
2.3 Selection2.3 Selection» Shift
- Page 26 and 27:
3 MENUS AND TOOLBARSThis chapter pr
- Page 28 and 29:
3.1 Menus» VRED Project Binary - .
- Page 30 and 31:
3.1 Menus• OpenSG ASCII Geometry
- Page 32 and 33:
3.1 Menus» Powerwall Settings: Ope
- Page 34 and 35:
3.1 Menus» Ambient Occlusion Rende
- Page 36 and 37:
3.1 Menus» Off: Disables realtime
- Page 38 and 39:
3.1 Menus» Create Camera VRED prov
- Page 40 and 41:
3.1 Menus» TimeLine Opens the Time
- Page 42 and 43:
3.1 Menus» TouchSensor The TouchSe
- Page 44 and 45:
3.1 Menus» Python Documentation Op
- Page 46 and 47:
3.3 Status Bar» Zoom to Selected O
- Page 50 and 51:
4 PREFERENCESThis chapter provides
- Page 52 and 53:
4.5 Devices4.5 Devices» Space Mous
- Page 54 and 55:
4.7 FileIO4.7 FileIOSets the global
- Page 56 and 57:
4.7 FileIO4.7.2 IGES/STEP» Loader
- Page 58:
4.7 FileIO» Enable Incremental Sav
- Page 61 and 62:
4 PREFERENCES• 1 Geometry / 1 Mul
- Page 63 and 64:
4 PREFERENCES4.11 Navigator» Navig
- Page 65 and 66:
4 PREFERENCES» Near Clipping Plane
- Page 67 and 68:
4 PREFERENCES» Color: The color ca
- Page 69 and 70:
4 PREFERENCES» Frames per Second:
- Page 71 and 72:
4 PREFERENCES» Illumination Mode S
- Page 73 and 74:
4 PREFERENCESblur is activated. Sin
- Page 75 and 76:
4 PREFERENCES» Comment: If you wan
- Page 78 and 79:
5 SCENEGRAPHThe Scenegraph shows al
- Page 80 and 81:
5.1 Create» Orthographic Camera: C
- Page 82 and 83:
5.2 Edit5.2 Edit» Rename Renames t
- Page 84 and 85:
5.2 Edit» Preconditions for mergin
- Page 86 and 87:
5.4 Additional options» Hide Hides
- Page 90 and 91:
6 MODULES6.1 Scene6.1.1 CameraEdito
- Page 92 and 93:
6.1 Scene• Field of View: Sets th
- Page 94 and 95:
6.1 Scene• Near Plane: Sets the d
- Page 96 and 97:
6.1 Scene» Advanced» Intrinsic Pa
- Page 98 and 99:
6.1 Scene» Directional Light A Dir
- Page 100 and 101:
6.1 Scene» Shape: Defines the shap
- Page 102 and 103:
6.1 Scene» Ctrl + F / Right mouse
- Page 104 and 105:
6.1 Scene» Create Group from Selec
- Page 106 and 107:
6.1 Scene• Apply to Selected Node
- Page 108 and 109:
6.1 Scene» Edit:scrolling through
- Page 110 and 111:
6.1 Scene» Type filter: The filter
- Page 112 and 113:
6.1 Scene» Instant Mapping If inst
- Page 114 and 115:
6.1 Scenethe scene.The Ambient Occl
- Page 116 and 117:
6.1 Scene» Clear All: Deletes the
- Page 118 and 119:
6.1 Scene117
- Page 120 and 121:
6.1 Scene• Normal Consistency: So
- Page 122 and 123:
6.1 Scene121
- Page 124 and 125:
6.1 Scene· Polygon Level: Hidden p
- Page 126 and 127:
6.1 Scene6.1.8 VariantsScene » Var
- Page 128 and 129:
6.1 Scene• Right mouse context me
- Page 130 and 131:
6.1 Scene6.1.9 VariantSetsScene »
- Page 132 and 133:
6.1 Scene» Screenshot: Creates a s
- Page 134 and 135:
6.1 Scene6.1.10 OptimizeScene » Op
- Page 136 and 137:
6.1 Scene» Octree: Creates an octr
- Page 138 and 139:
6.2 Animation» Cut: Cuts selected
- Page 140 and 141:
6.2 Animation» Hermite: Specifying
- Page 142 and 143:
6.2 Animation6.2.2 TimeLine» 1 Set
- Page 144 and 145:
6.2 Animation6.2.3 ClipMakerAnimati
- Page 146 and 147:
6.2 Animation» Clip scaling Select
- Page 148 and 149:
6.2 Animation6.2.5 AnimationAnimati
- Page 150 and 151:
6.3 Interaction6.3 Interaction6.3.1
- Page 152 and 153:
6.3 InteractionFor example: The obj
- Page 154 and 155:
6.3 Interaction6.3.2 AnnotationInte
- Page 156 and 157:
6.3 Interaction6.3.3 ClippingIntera
- Page 158 and 159:
6.3 Interactionany displayed clippi
- Page 160 and 161: 6.3 Interactionof the measurement l
- Page 162 and 163: 6.3 Interaction• First node: Show
- Page 164 and 165: 6.3 Interaction» Rename: Renames t
- Page 166 and 167: 6.3 Interaction» setSnapshotICCPro
- Page 168 and 169: 6.3 Interaction• alpha: Sets the
- Page 170 and 171: 6.3 Interaction» pauseAnimation: P
- Page 172 and 173: 6.3 Interaction» loadCluster: Load
- Page 174 and 175: 6.3 Interaction» Remove Removes a
- Page 176 and 177: 6.3 Interaction• Rotation: Sets t
- Page 178 and 179: 6.3 Interaction» Start server: Sta
- Page 180 and 181: 6.4 Rendering• Use Time Stamp: Ap
- Page 182 and 183: 6.4 Rendering• Start Frame: Sets
- Page 184 and 185: 6.4 Renderingthe image. It gives th
- Page 186 and 187: 6.4 Rendering• Precomputed + IBL:
- Page 188 and 189: 6.4 Renderingand materials.• Use
- Page 190 and 191: 6.4 Rendering• Logarithmic Scale:
- Page 192 and 193: 6.4 Rendering· Passive Stereo· Ac
- Page 194 and 195: 6.4 Rendering• Get Network Host I
- Page 196 and 197: 6.4 Rendering» VisibleInReflection
- Page 198 and 199: 6.4 Rendering6.4.4 SurfaceAnalysisR
- Page 200 and 201: 6.4 Rendering• Pick Surface Norma
- Page 202 and 203: 6.5 Scripting6.5 Scripting6.5.1 Ter
- Page 206 and 207: 7 VREDAPPThis chapter provides you
- Page 208 and 209: 7.2 Interface• Navigation mode: T
- Page 212 and 213: 8 CAD CONVERTER CLIPlease note: The
- Page 214 and 215: • -filter : if set, abstract node
- Page 216 and 217: • -log: write log file• -meta:
- Page 218 and 219: • -bin: write binary output file;
- Page 220 and 221: • -narrow_reg_repair: narrow regi
- Page 224 and 225: 9 MATERIALS REFERENCE9.1 Truelight
- Page 226 and 227: 9.1 Truelight Materials» Subsurfac
- Page 228 and 229: 9.1 Truelight Materials• Attenuat
- Page 230 and 231: 9.1 Truelight Materials• Repeat M
- Page 232 and 233: 9.1 Truelight Materials· Precomput
- Page 234 and 235: 9.1 Truelight Materials9.1.2 Brushe
- Page 236 and 237: 9.1 Truelight Materials· Orientati
- Page 238 and 239: 9.1 Truelight Materials• Repeat M
- Page 240 and 241: 9.1 Truelight Materials9.1.3 Carbon
- Page 242 and 243: 9.1 Truelight Materials» Use Struc
- Page 244 and 245: 9.1 Truelight Materialsthe same ang
- Page 246 and 247: 9.1 Truelight Materials9.1.5 Chrome
- Page 248 and 249: 9.1 Truelight Materials• Repeat M
- Page 250 and 251: 9.1 Truelight Materials9.1.7 FlipFl
- Page 252 and 253: 9.1 Truelight Materials9.1.8 GlassM
- Page 254 and 255: 9.1 Truelight Materials» X Offset
- Page 256 and 257: 9.1 Truelight Materials9.1.9 GlowMa
- Page 258 and 259: 9.1 Truelight Materials9.1.11 Measu
- Page 260 and 261:
9.1 Truelight Materials9.1.12 Measu
- Page 262 and 263:
9.1 Truelight Materials9.1.13 Metal
- Page 264 and 265:
9.1 Truelight Materials9.1.14 Multi
- Page 266 and 267:
9.1 Truelight Materialsequals the a
- Page 268 and 269:
9.1 Truelight Materials» Use Textu
- Page 270 and 271:
9.1 Truelight Materials9.1.16 Plast
- Page 272 and 273:
9.1 Truelight Materials» Use Textu
- Page 274 and 275:
9.1 Truelight Materials• Repeat U
- Page 276 and 277:
9.1 Truelight Materials· Mirrored
- Page 278 and 279:
9.1 Truelight Materials9.1.18 Refle
- Page 280 and 281:
9.1 Truelight Materials· Clamp: Re
- Page 282 and 283:
9.1 Truelight Materials9.1.19 Shado
- Page 284 and 285:
9.1 Truelight Materials9.1.20 Skyli
- Page 286 and 287:
9.1 Truelight Materials» Ground Co
- Page 288 and 289:
9.1 Truelight Materials· Interacti
- Page 290 and 291:
9.1 Truelight Materials» Create Li
- Page 292 and 293:
9.1 Truelight Materialsthis SphereE
- Page 294 and 295:
9.1 Truelight Materials9.1.23 TireM
- Page 296 and 297:
9.1 Truelight Materials» Texture S
- Page 298 and 299:
9.1 Truelight Materialsorientation
- Page 300 and 301:
9.1 Truelight Materials» Roughness
- Page 302 and 303:
9.1 Truelight Materials9.1.25 Unico
- Page 304 and 305:
9.1 Truelight Materials9.1.26 Velve
- Page 306 and 307:
9.1 Truelight Materials• Repeat:
- Page 308 and 309:
9.1 Truelight Materials9.1.27 Woven
- Page 310 and 311:
9.1 Truelight Materials» Pattern R
- Page 312 and 313:
9.1 Truelight Materials• Repeat M
- Page 314 and 315:
9.2 OpenGL Materialsray) form the s
- Page 316 and 317:
9.2 OpenGL Materialsray) form the s
- Page 318:
9.2 OpenGL Materials» Force Transp