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6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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6.4 Rendering» VisibleInReflections Sets the attributes for reflection. Setting this attribute toOFF objects will not visible in reflections.» VisibleInRefractions Sets the attribute for refractions. Setting this attribute toOFF objects will not be visible in refractions.» CastShadows Sets the attribute for casting shadows. Setting this attribute to OFFobjects will not cast shadows.» ReceiveShadows Sets the attribute for receiving shadows. Setting this attributeto OFF objects will not receive shadows of any other object.» DoubleSided Renders the side of an object not showing to the camera. Whenswitching OFF the double side mode, the side not showing to the camera will notbe rendered.» VisibleForPhotons When set to OFF, photon algorithms will ignore the objectsof this layer.» Using Renderlayer» Right mouse context menu » Create Layer: Creates an new empty RenderLayer.» Right mouse context menu » rename: Renames a RenderLayer.» Right mouse context menu » Delete: Deletes a RenderLayer.» Right mouse context menu » Move Up: Moves a RenderLayer one position up inthe stack.» Right mouse context menu » Move Down: Moves a RenderLayer one positiondown in the stack.» Right mouse context menu » Apply Attributes to All: Sets RenderLayer attributesto all objects in one layer.» Right mouse context menu » Add selected Nodes: Adds seleted objects fromthe Scenegraph to selected RenderLayer.195

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