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»VRED ProfessionalDocumentation»
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Table of Contents44.5 Devices . . .
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Table of Contents6.3.5 Sequencer .
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1 GETTING STARTEDThis topic provide
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1.2 Installation using Windows1.2 I
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1.2 Installation using Windows6. De
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1.2 Installation using Windows10. C
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2 USING VREDThis chapter contains b
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2.3 Selection2.3 Selection» Shift
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3 MENUS AND TOOLBARSThis chapter pr
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3.1 Menus» VRED Project Binary - .
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3.1 Menus• OpenSG ASCII Geometry
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3.1 Menus» Powerwall Settings: Ope
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3.1 Menus» Ambient Occlusion Rende
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3.1 Menus» Off: Disables realtime
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3.1 Menus» Create Camera VRED prov
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3.1 Menus» TimeLine Opens the Time
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3.1 Menus» TouchSensor The TouchSe
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3.1 Menus» Python Documentation Op
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3.3 Status Bar» Zoom to Selected O
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4 PREFERENCESThis chapter provides
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4.5 Devices4.5 Devices» Space Mous
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4.7 FileIO4.7 FileIOSets the global
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4.7 FileIO4.7.2 IGES/STEP» Loader
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4.7 FileIO» Enable Incremental Sav
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4 PREFERENCES• 1 Geometry / 1 Mul
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4 PREFERENCES4.11 Navigator» Navig
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4 PREFERENCES» Near Clipping Plane
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4 PREFERENCES» Color: The color ca
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4 PREFERENCES» Frames per Second:
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4 PREFERENCES» Illumination Mode S
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4 PREFERENCESblur is activated. Sin
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4 PREFERENCES» Comment: If you wan
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5 SCENEGRAPHThe Scenegraph shows al
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5.1 Create» Orthographic Camera: C
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5.2 Edit5.2 Edit» Rename Renames t
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5.2 Edit» Preconditions for mergin
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5.4 Additional options» Hide Hides
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6 MODULES6.1 Scene6.1.1 CameraEdito
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6.1 Scene• Field of View: Sets th
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6.1 Scene• Near Plane: Sets the d
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6.1 Scene» Advanced» Intrinsic Pa
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6.1 Scene» Directional Light A Dir
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6.1 Scene» Shape: Defines the shap
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6.1 Scene» Ctrl + F / Right mouse
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6.1 Scene» Create Group from Selec
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6.1 Scene• Apply to Selected Node
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6.1 Scene» Edit:scrolling through
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6.1 Scene» Type filter: The filter
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6.1 Scene» Instant Mapping If inst
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6.1 Scenethe scene.The Ambient Occl
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6.1 Scene» Clear All: Deletes the
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6.1 Scene117
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6.1 Scene• Normal Consistency: So
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6.1 Scene121
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6.1 Scene· Polygon Level: Hidden p
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6.1 Scene6.1.8 VariantsScene » Var
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6.1 Scene• Right mouse context me
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6.1 Scene6.1.9 VariantSetsScene »
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6.1 Scene» Screenshot: Creates a s
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6.1 Scene6.1.10 OptimizeScene » Op
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6.1 Scene» Octree: Creates an octr
- Page 138 and 139: 6.2 Animation» Cut: Cuts selected
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- Page 144 and 145: 6.2 Animation6.2.3 ClipMakerAnimati
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- Page 150 and 151: 6.3 Interaction6.3 Interaction6.3.1
- Page 152 and 153: 6.3 InteractionFor example: The obj
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- Page 156 and 157: 6.3 Interaction6.3.3 ClippingIntera
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- Page 162 and 163: 6.3 Interaction• First node: Show
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- Page 166 and 167: 6.3 Interaction» setSnapshotICCPro
- Page 168 and 169: 6.3 Interaction• alpha: Sets the
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- Page 172 and 173: 6.3 Interaction» loadCluster: Load
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- Page 176 and 177: 6.3 Interaction• Rotation: Sets t
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- Page 180 and 181: 6.4 Rendering• Use Time Stamp: Ap
- Page 182 and 183: 6.4 Rendering• Start Frame: Sets
- Page 184 and 185: 6.4 Renderingthe image. It gives th
- Page 186 and 187: 6.4 Rendering• Precomputed + IBL:
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- Page 198 and 199: 6.4 Rendering6.4.4 SurfaceAnalysisR
- Page 200 and 201: 6.4 Rendering• Pick Surface Norma
- Page 202 and 203: 6.5 Scripting6.5 Scripting6.5.1 Ter
- Page 206 and 207: 7 VREDAPPThis chapter provides you
- Page 208 and 209: 7.2 Interface• Navigation mode: T
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- Page 217 and 218: 8 CAD CONVERTER CLI216· STEP AP214
- Page 219 and 220: 8 CAD CONVERTER CLI218· tessqual=3
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- Page 225 and 226: 9 MATERIALS REFERENCE• Illuminate
- Page 227 and 228: 9 MATERIALS REFERENCE226• Color:
- Page 229 and 230: 9 MATERIALS REFERENCE» Displacemen
- Page 231 and 232: 9 MATERIALS REFERENCE230» Override
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9 MATERIALS REFERENCE• Repeat Mod
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9 MATERIALS REFERENCE» Roughness:
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9 MATERIALS REFERENCE9.1.4 CarbonMa
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9 MATERIALS REFERENCE» Bump» Use
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9 MATERIALS REFERENCE» Roughness:
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9 MATERIALS REFERENCE9.1.6 Environm
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9 MATERIALS REFERENCE» Blending: D
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9 MATERIALS REFERENCE» Select Medi
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9 MATERIALS REFERENCE» Use Texture
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9 MATERIALS REFERENCE9.1.10 LineChr
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9 MATERIALS REFERENCE• Triplanar:
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9 MATERIALS REFERENCEFor further in
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9 MATERIALS REFERENCE» Flake Size:
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9 MATERIALS REFERENCE9.1.15 PhongMa
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9 MATERIALS REFERENCE• Use ICC Pr
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9 MATERIALS REFERENCE· Mirrored Re
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9 MATERIALS REFERENCEwill be render
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9 MATERIALS REFERENCE· Mirrored Re
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9 MATERIALS REFERENCE9.1.17 Reflect
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9 MATERIALS REFERENCE• Repeat UV:
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9 MATERIALS REFERENCE» Reflectivit
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9 MATERIALS REFERENCE» Bump Textur
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9 MATERIALS REFERENCE• Solid: Ren
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9 MATERIALS REFERENCEquality yields
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9 MATERIALS REFERENCE» Contrast: S
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9 MATERIALS REFERENCE9.1.21 SphereE
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9 MATERIALS REFERENCEexample, the c
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9 MATERIALS REFERENCE9.1.22 SwitchM
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9 MATERIALS REFERENCE» Reflectivit
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9 MATERIALS REFERENCE9.1.24 Triplan
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9 MATERIALS REFERENCE• Link Repea
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9 MATERIALS REFERENCE• Repeat Mod
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9 MATERIALS REFERENCE• Fast: Uses
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9 MATERIALS REFERENCE» Use Texture
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9 MATERIALS REFERENCE• Link Repea
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9 MATERIALS REFERENCE» Cloth Prese
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9 MATERIALS REFERENCE• Use ICC Pr
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9 MATERIALS REFERENCE9.2 OpenGL Mat
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9 MATERIALS REFERENCE9.2.2 PhongMat
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9 MATERIALS REFERENCE9.2.3 ChunkMat