13.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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6.1 Scene• Right mouse context menu, Hide geometry: Hides selected geometry in theRenderview.• Right mouse context menu, Select Switch Nodes: Selects the switch nodein the Scenegraph.• Right mouse context menu, Select Nodes: Selects nodes in the Scenegraph.» Material Variants You can create a material variant by dragging any materialfrom the Material Editor into the list in the left area of the Material Variants.If the material is already a switch material, all states will be displayed. In the casethat the material is of any other type, a switch material will be created automaticallyand the original material will be replaced in the scene. Then you can add anymaterial to the newly created switch material by dragging additional items fromthe material editor into the right state list.» !Next: Jumps to the next item in the material switch until the last item.» !Next(Loop): Jumps to the next item in the material switch. After the last itemit jumps back to the first item.» !Previous: Jumps to the previous item in the material switch until the first item.» Previous(Loop): Jumps to the previous item in the material switch. After the firstitem it jumps back to the last item.» Name of the Node: Direct click on the name activates the material on the geometry.» Right mouse button click on a variant offers the following options:• Right mouse context menu, Create All: Puts all available material switchesinto the Material Variants.• Ctrl + R / Right mouse context menu, Rename: Renames a Material Variant.• Del / Right mouse context menu, Delete: Deletes selected Material Variant.• Right mouse context menu, Clear: Deletes all Material Variants.• Right mouse context menu, Show geometry: Shows assigned geometry inthe Renderview.127

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