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6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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9 MATERIALS REFERENCE• Repeat Mode UV: Sets the repeat mode of the texture. There are fourmodes, which can be set:· Repeat: Repeats the texture in all directions. Repeat· Mirrored Repeat: Repeats and mirrors the texture on the x- and y-axiswith every repetition.· Decal: The texture will not be repeated.· Clamp: Repeats only the last pixel of the texture.• Repeat UV: Sets the number of repetitions for the Uvs.• Offset UV: Sets the offset for the UVs.• Rotate: Rotates the UVs.• Anisotropy: Sets the texture filter quality for the image texture. 1 is lowestquality. 16 is highest quality.• Parallax Intensity: Sets the parallax shift interpretation of the bump imagetexture.• Bump Intensity: Sets the bump intensity interpretation of the bump imagetexture.• Structure Size: Sets the structure size when the procedural bump structureis activated.• Bump Type: Sets the bump type. The bump mapping can be drawn as bumpmap or as pixel displacement map wihout selfshadowing.For further information on the Displacement, Raytracing, Incandescence, Common andTransparency settings please refer to the ”General Truelight Material Settings” sectionat the beginning of the chapter.238

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