13.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

SHOW MORE
SHOW LESS
  • No tags were found...

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

9.1 Truelight Materials9.1.2 BrushedMetalMaterialThe TrueLight BrushedMetalMaterial simulates any type of metal surfaces.» Brushed Metal Material Settings» Diffuse Color: Sets the shader’s diffuse reflection color. This is the color theshader adopts when the light reflection of the surface is spread to many directions.» Glossy Color: Sets the shader’s color for glossy reflection. Reflection behavioris described by the law of reflection which states that the direction of incominglight (incident ray) and the direction of outgoing light reflected (reflected ray)form the same angle with respect to the surface normal. Since a surface usually isnot perfectly smooth, the orientation of the normals varies, thus creating a glossyreflection.» Roughness UV: The roughness parameter defines the amount of diffuse reflectionand its complement specular reflection. The higher the roughness value, themore diffuse reflection will be rendered.233

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!