13.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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6 MODULES6.1.6 GeometryEditorScene » GeometryEditorThis chapter provides all information about the GeometryEditor. The GeometryEditorWindow offers two tabs:» Normals The Normals Tab contains all functionalities to modify and correct geometries’face and vertex normals.118» Normal Calculations:• Crease Angle: The Crease Angle sets the smoothness of all vertex normalsof an object. The lowerd the degree angle entered, the harder the vertexnormals are set. A value of 0 degrees lets a geometry appear facetted. Avalue of 45 degrees let a geometry appear smooth.• Length: Normalizes the length of face and vertex normals to a value of 1.This represents the length of the unit vector.

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