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6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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9 MATERIALS REFERENCE» Use Texture: Loads an image texture for the diffuse color channel. Uses theimage as pattern on the surfaces.• Use Alpha: Uses the alpha channel of the image texture if it has an alphachannel embedded.• Repeat Mode UV: Sets the repeat mode of the texture. There are fourmodes, which can be set:· Repeat: Repeats the texture in all directions. Repeat· Mirrored Repeat] Repeats and mirrors the texture on the x- and y-axiswith every repetition.· Decal: The texture will not be repeated.· Clamp: Repeats only the last pixel of the texture will be repeated.• Link Repeat Modes: Uses the same repeat mode for v-coordinates as forthe u-coordinates.• Repeat UV: Sets the number of repetitions for the Uvs.• Offset UV: Sets the offset for the UVs.• Rotate: Rotates the UVs.• Anisotropy: Sets the texture filter quality for the image texture. 1 is lowestquality. 16 is highest quality.• Input Gamma: Sets the texture image gamma correction.• Use ICC Profile: If turned on, the texture’s colors will be interpreted basedon an embedded color profile if present. If a color profile is missing, it isassumed that the colors are stored in sRGB.» Glossy Texture304» Use Texture: Loads an image texture for the glossy color channel. Uses theimage as pattern on the surfaces.» Repeat Mode: Sets the repeat mode of the texture. There are four modes, whichcan be set:

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