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CHAPTER ELEVEN

THE PROBLEM OF THE KNIGHT

THE strange move of the knight in chess makes his operations

particularly fascinating. He is allowed to occupy any unoccupied

space on the board which is two columns and one

row or two rows and one column away from the cell he is in,

regardless of whether or not the intervening cells are occupied.

Almost the first question one would be likely to ask on

learning of this irregular move is whether he can reach every

cell on the board. When this has been answered in the affirmative,

one might well ask what strange sort of journey he

would make in going just once to every cell, if that is possible.

It is possible, and the investigation of these "grand tours"

is the subject of this chapter. (If the reader finds any of our

notations or terminology unfamiliar, he is advised to glance

through Chapter Ten on the Problem of the Queens.)

1. A solution is called re-entrant or closed if the knight can

be brought back to his initial position by one more move;

otherwise the solution is open.

A solution is usually described by placing in each cell the

number indicating the order in which that cell was reached,

the initial cell being denoted by 1. Since the color of the cell

on which the knight lands changes at each move, all oddnumbered

cells are of one color, all even-numbered cells of

the other.

It follows that if a board of a particular shape has one

more cell of one color than of the other, a solution (if it exists)

must be open. Hence all solutions on boards of odd order

are open. But if the difference in the numbers of cells of the

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